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Dutch Defense

Moves

Black scores

48.3%

About even
Loses moreEvenWins more

46.2% won4.1% drawn49.7% lost

Theory 45.0% · Stockfish +0.6

Every level and clock · 16M games

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h8
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1...f5
Analyze this line move by move
Your levelnot setDrag to yours ↔
<100010001200140016001800200022002500+

Win rate by rating

Black’s score falls away as the rating rises.

RatingScore against evenScoreWonGames
48.7%46.9%417K
47.9%46.5%754K
48.2%46.8%1.3M
48.9%47.4%2.2M
49.0%47.2%3.3M
48.7%46.6%3.8M
47.8%45.3%2.8M
46.4%43.5%1.6M
44.5%40.3%238K

Every clock · Tap a row to set your level.

What does White play next?

White's most played reply is 2.Nc3, the Raphael Variation.

Is the Dutch Defense good?

Even for Black, across every level and clock.

Everyone48.3
Stockfish45.0

Stockfish at depth 22 · +0.6 for White

Floor 48.3 is the worst score you would still get, 90% confident.

Among the families

32nd of 65 families Black can choose

Where it wins · rating × clock

<100010001200140016001800200022002500+Every levelUltraBulletBulletBlitzRapidClassical
Best 50.3% · under 1000 bulletWorst 39.0% · 2500+ rapid

Faint, hatched: few games, never the best or worst. Tap a cell to set your level and clock.

Average game length

How do you score in your own openings?

Leaks reads your recent games and lists the openings you score worst in.

More Dutch Defense lines

Most played first; each line counts its own games.

All 55 Dutch Defense lines, ranked

55 variations · ranked by floor

Floor — the worst score you would still get, 90% confident.

1
Dutch Defense: Staunton Gambit, American Attack1.1K games
56.2%Floor 53.8%
2
Dutch Defense: Bladel Variation4.6K games
53.1%Floor 51.9%
3
Dutch Defense: Rubinstein Variation1.3M games
50.4%Floor 50.3%
Dutch Defense: Classical Variation, Huisl Variation47K games
50.6%Floor 50.3%
Dutch Defense: Alapin Variation51K games
50.5%Floor 50.1%
Dutch Defense: Classical Variation, Ilyin-Zhenevsky Variation, Alatortsev-Lisitsyn Line6.8K games
51.1%Floor 50.1%
Dutch Defense: Leningrad Variation, Matulovic Variation86K games
50.3%Floor 50.1%
Dutch Defense: Queen's Knight Variation2.5M games
49.9%Floor 49.9%
Dutch Defense: Normal Variation799K games
49.8%Floor 49.7%
Dutch Defense: Staunton Gambit, Chigorin Variation15K games
50.1%Floor 49.4%
Dutch Defense: Manhattan Gambit, Anti-Stonewall5.6K games
50.5%Floor 49.4%
Dutch Defense: Korchnoi Attack67K games
48.8%Floor 48.5%
Dutch Defense: Classical Variation790K games
48.5%Floor 48.5%
Dutch Defense7.0M games
48.3%Floor 48.2%
Dutch Defense: Bellon Gambit31K games
48.6%Floor 48.1%
Dutch Defense: Leningrad Variation, Warsaw Variation127K games
48.2%Floor 48.0%
Dutch Defense: Classical Variation, Buenos Aires Variation14K games
48.7%Floor 48.0%
Dutch Defense: Stonewall Variation, Modern Variation270K games
47.9%Floor 47.7%
Dutch Defense: Leningrad Variation84K games
47.9%Floor 47.6%
Dutch Defense: Staunton Gambit Accepted246K games
47.6%Floor 47.5%
Dutch Defense: Stonewall Variation135K games
47.7%Floor 47.5%
Dutch Defense: Classical Variation, Ilyin-Zhenevsky Variation, Winter Variation10K games
48.4%Floor 47.5%
Dutch Defense: Semi-Leningrad Variation74K games
47.4%Floor 47.1%
Dutch Defense: Staunton Gambit, Nimzowitsch Variation4.2K games
48.3%Floor 47.0%
Dutch Defense: Raphael Variation1.2M games
46.9%Floor 46.9%
Dutch Defense: Krejcik Gambit73K games
47.1%Floor 46.8%
Dutch Defense: Fianchetto Attack182K games
46.6%Floor 46.5%
Dutch Defense: Hort-Antoshin System872 games
49.2%Floor 46.4%
Dutch Defense: Krejcik Gambit, Tate Gambit871 games
49.0%Floor 46.2%
Dutch Defense: Classical Variation, Ilyin-Zhenevsky Variation14K games
46.7%Floor 46.0%
Dutch Defense: Classical Variation, Ilyin-Zhenevsky Variation, Modern Main Line5.1K games
47.1%Floor 45.9%
Dutch Defense: Krause Variation14K games
46.6%Floor 45.9%
Dutch Defense: Nimzo-Dutch Variation, Alekhine Variation2.9K games
47.2%Floor 45.7%
Dutch Defense: Fianchetto Variation24K games
46.2%Floor 45.7%
Dutch Defense: Stonewall Variation, Botvinnik Variation3.8K games
46.6%Floor 45.3%
Dutch Defense: Nimzo-Dutch Variation40K games
45.6%Floor 45.2%
Dutch Defense: Spielmann Gambit4.1K games
46.4%Floor 45.2%
Dutch Defense: Alekhine Variation6.1K games
46.0%Floor 44.9%
Dutch Defense: Classical Variation, Blackburne Attack10K games
45.7%Floor 44.8%
Dutch Defense: Hevendehl Gambit249 games
49.8%Floor 44.6%
Dutch Defense: Blackburne Variation18K games
44.8%Floor 44.2%
Dutch Defense: Senechaud Gambit2.9K games
45.5%Floor 44.0%
Dutch Defense: Hopton Attack604K games
44.0%Floor 43.9%
Dutch Defense: Staunton Gambit, Alekhine Variation7.1K games
44.9%Floor 43.9%
Dutch Defense: Manhattan Gambit, Anti-Classical Line8.0K games
44.8%Floor 43.9%
Dutch Defense: Staunton Gambit, Lasker Variation12K games
44.6%Floor 43.9%
Dutch Defense: Manhattan Gambit, Anti-Modern4.5K games
44.9%Floor 43.7%
Dutch Defense: Leningrad Variation, Carlsbad Variation1.1K games
45.9%Floor 43.5%
Dutch Defense: Staunton Gambit, Tartakower Variation4.9K games
44.6%Floor 43.5%
Dutch Defense: Blackmar's Second Gambit107K games
43.7%Floor 43.4%
Every Dutch Defense variation, by name55
Analyze Dutch Defense PositionsSee what each move is worth at your rating, move by move

Methodology

Across every level and clock, the Dutch Defense family scores 48.3% for Black, from 16M rated Lichess games across 55 variations, and the low and high ends of its range both round to that same figure at this precision. Win rate, draw rate and loss rate come from games played September 2023 to August 2026.

How the figures are made
Whose games these are
16M rated games played on Lichess (2023-09 to 2026-08). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt September 2026.
Which games we count
  • Rated games only — nothing casual.
  • Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
  • At least 2 moves played.
  • A game is filed under White’s rating.
Why every number comes with a range
A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
What the Floor and Edge at worst are
The Floor is the worst score you would still get, 90% confident: the low end of a figure’s range, not its average. Edge at worst is how far wins run ahead of losses, 90% confident, so above zero, that side wins more than it loses even on a bad day. Each is stated for the rating and clock shown, over the games that reached the position. They are on different scales: a score sits at 50 when the sides are level, an edge at zero.
How much we need before we say anything
An opening page needs 100 games. A figure on it needs 100 games at its rating and clock: short of that the answer reads a wider scope and says so, a table row shows only its count, and a map cell shows a dash. Under 1.0K games a figure is drawn faint, and never leads a list or counts as the best or worst place the line wins. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.