Alekhine Defense
54 variations · 20M games from Lichess · Updated January 2026
Black expected score · Overall
49.0%
the worst score you would still get, 90% confident. Its best is the same figure — the band is too tight to plot.
Measured over 20M games at this level and clock.
Roughly even — the middlegame decides more than this opening choice does.
Outcomes for Black
Draw 3.9 · Score = win + ½ of the draws · 20M games
- Rank among the families Black can choose here
- #19 of 62
- Games in this context
- 20M
- Best context
- 59.7% at 0-999 UltraBullet
- Worst context
- 36.5% at 2200-2499 Classical
- Variations measured
- 54
- Average game length
- 34 moves
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
What to play from here
Black · OverallThese are the moves players actually choose from here, ranked by how they score. A higher score is a better bet on the numbers alone — familiarity and playstyle still matter.
Where it holds · Black score by rating × clock
Green is clearly ahead for Black, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It falls away as the rating rises: 50.8% at 0-999, 40.4% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | |||||
| 1000-1199 | |||||
| 1200-1399 | |||||
| 1400-1599 | |||||
| 1600-1799 | |||||
| 1800-1999 | |||||
| 2000-2199 | |||||
| 2200-2499 | |||||
| 2500+ |
Expected score matrix by rating bracket and time control
- 0-999 rating, UltraBullet: 59.7% expected score (2,066 games)
- 0-999 rating, Bullet: 50.4% expected score (258,102 games)
- 0-999 rating, Blitz: 48.0% expected score (663,597 games)
- 0-999 rating, Rapid: 47.7% expected score (448,371 games)
- 0-999 rating, Classical: 48.3% expected score (4,653 games)
- 1000-1199 rating, UltraBullet: 56.0% expected score (7,423 games)
- 1000-1199 rating, Bullet: 48.9% expected score (367,739 games)
- 1000-1199 rating, Blitz: 46.8% expected score (577,819 games)
- 1000-1199 rating, Rapid: 44.8% expected score (299,500 games)
- 1000-1199 rating, Classical: 43.0% expected score (12,622 games)
- 1200-1399 rating, UltraBullet: 54.7% expected score (28,070 games)
- 1200-1399 rating, Bullet: 49.7% expected score (614,984 games)
- 1200-1399 rating, Blitz: 48.0% expected score (741,076 games)
- 1200-1399 rating, Rapid: 45.2% expected score (255,975 games)
- 1200-1399 rating, Classical: 42.9% expected score (18,952 games)
- 1400-1599 rating, UltraBullet: 55.1% expected score (55,628 games)
- 1400-1599 rating, Bullet: 49.7% expected score (970,417 games)
- 1400-1599 rating, Blitz: 48.9% expected score (1,032,005 games)
- 1400-1599 rating, Rapid: 46.8% expected score (262,751 games)
- 1400-1599 rating, Classical: 42.9% expected score (21,695 games)
- 1600-1799 rating, UltraBullet: 50.7% expected score (65,049 games)
- 1600-1799 rating, Bullet: 49.6% expected score (1,389,345 games)
- 1600-1799 rating, Blitz: 50.2% expected score (1,431,231 games)
- 1600-1799 rating, Rapid: 49.1% expected score (286,470 games)
- 1600-1799 rating, Classical: 48.5% expected score (19,462 games)
- 1800-1999 rating, UltraBullet: 46.9% expected score (47,399 games)
- 1800-1999 rating, Bullet: 49.4% expected score (1,801,720 games)
- 1800-1999 rating, Blitz: 51.0% expected score (1,920,822 games)
- 1800-1999 rating, Rapid: 50.6% expected score (294,841 games)
- 1800-1999 rating, Classical: 49.7% expected score (14,671 games)
- 2000-2199 rating, UltraBullet: 40.9% expected score (15,827 games)
- 2000-2199 rating, Bullet: 48.9% expected score (1,770,923 games)
- 2000-2199 rating, Blitz: 49.9% expected score (1,516,761 games)
- 2000-2199 rating, Rapid: 50.3% expected score (175,439 games)
- 2000-2199 rating, Classical: 46.7% expected score (4,227 games)
- 2200-2499 rating, UltraBullet: 42.4% expected score (3,473 games)
- 2200-2499 rating, Bullet: 47.6% expected score (1,373,334 games)
- 2200-2499 rating, Blitz: 47.2% expected score (623,843 games)
- 2200-2499 rating, Rapid: 46.4% expected score (52,756 games)
- 2200-2499 rating, Classical: 36.5% expected score (775 games)
- 2500+ rating, UltraBullet: 39.8% expected score (332 games)
- 2500+ rating, Bullet: 45.5% expected score (351,865 games)
- 2500+ rating, Blitz: 43.6% expected score (49,333 games)
- 2500+ rating, Rapid: 36.9% expected score (1,591 games)
- 2500+ rating, Classical: 36.2% expected score (67 games)
54 variations · ranked by floor
Floor — the worst score you would still get, 90% confident.
Every Alekhine Defense variation, by name54
- Alekhine Defense
- Alekhine Defense: Balogh Variation
- Alekhine Defense: Brooklyn Variation
- Alekhine Defense: Brooklyn Variation, Everglades Variation
- Alekhine Defense: Buckley Attack
- Alekhine Defense: Exchange Variation
- Alekhine Defense: Exchange Variation, Karpov Variation
- Alekhine Defense: Exchange Variation, Voronezh Variation
- Alekhine Defense: Four Pawns Attack
- Alekhine Defense: Four Pawns Attack, Cambridge Gambit
- Alekhine Defense: Four Pawns Attack, Fianchetto Variation
- Alekhine Defense: Four Pawns Attack, Ilyin-Zhenevsky Variation
- Alekhine Defense: Four Pawns Attack, Korchnoi Variation
- Alekhine Defense: Four Pawns Attack, Main Line
- Alekhine Defense: Four Pawns Attack, Tartakower Variation
- Alekhine Defense: Four Pawns Attack, Trifunovic Variation
- Alekhine Defense: Hunt Variation
- Alekhine Defense: Hunt Variation, Lasker Simul Gambit
- Alekhine Defense: Hunt Variation, Matsukevich Gambit
- Alekhine Defense: Hunt Variation, Mikenas Gambit
- Alekhine Defense: Kmoch Variation
- Alekhine Defense: Krejcik Variation
- Alekhine Defense: Krejcik Variation, Krejcik Gambit
- Alekhine Defense: Maróczy Variation
- Alekhine Defense: Maróczy Variation
- Alekhine Defense: Modern Variation
- Alekhine Defense: Modern Variation, Alburt Variation
- Alekhine Defense: Modern Variation, Alekhine Gambit
- Alekhine Defense: Modern Variation, Alekhine Variation
- Alekhine Defense: Modern Variation, Flohr Variation
- Alekhine Defense: Modern Variation, Keres Variation
- Alekhine Defense: Modern Variation, Larsen Variation
- Alekhine Defense: Modern Variation, Larsen-Haakert Variation
- Alekhine Defense: Modern Variation, Main Line
- Alekhine Defense: Modern Variation, Panov Variation
- Alekhine Defense: Modern Variation, Schmid Variation
- Alekhine Defense: Modern Variation, Vitolins Attack
- Alekhine Defense: Mokele Mbembe
- Alekhine Defense: Mokele Mbembe, Modern Line
- Alekhine Defense: Mokele Mbembe, Vavra Defense
- Alekhine Defense: Normal Variation
- Alekhine Defense: O'Sullivan Gambit
- Alekhine Defense: Sämisch Attack
- Alekhine Defense: Scandinavian Variation
- Alekhine Defense: Scandinavian Variation, Geschev Gambit
- Alekhine Defense: Scandinavian Variation, Myers Gambit
- Alekhine Defense: Spielmann Gambit
- Alekhine Defense: Steiner Variation
- Alekhine Defense: The Squirrel
- Alekhine Defense: Two Pawns Attack
- Alekhine Defense: Two Pawns Attack, Lasker Variation
- Alekhine Defense: Two Pawns Attack, Mikenas Variation
- Alekhine Defense: Two Pawns Attack, Tate Variation
- Alekhine Defense: Welling Variation
Methodology
Across every rating and clock, the Alekhine Defense family scores 49.0% for Black — we are 90% confident it is 49.0% — from 20M Lichess games across 54 variations. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 20M+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the Alekhine Defense win rate?
Across the Alekhine Defense's 54 variations, Black wins 47.0%, draws 3.9% and loses 49.1%. Counting a draw as half a point, that is an Expected Score of 49.0%. It rests on 20M rated games from Lichess.
How many Alekhine Defense variations are there?
54 Alekhine Defense variations have a page of their own, each broken down by rating and by clock.
At what rating does the Alekhine Defense perform best?
The Alekhine Defense family performs best for Black at 1800-1999, with an Expected Score of 50.2% (4.1M games) and the highest Floor of any rating with enough games to read. Performance may vary by specific variation.
Is the Alekhine Defense better in blitz or rapid?
For Black, the Alekhine Defense scores higher in Blitz: an Expected Score of 49.3% in Blitz (8.6M games) against 47.6% in Rapid (2.1M games).
How sharp is the Alekhine Defense?
Alekhine Defense games are 96.1% decisive (non-draws), with an average length of 34 moves. Sharpness varies by specific variation.
Is the Alekhine Defense a good opening family?
The Alekhine Defense family is about level overall. Across its games, Black wins 47.0% and loses 49.1%. Results differ between its 54 variations, so open the one you play for its own figures.