Latvian Gambit
Black scores
49.6%
About even48.1% won2.9% drawn48.9% lost
Theory 38.9% · Stockfish +1.2
Every level and clock · 4.0M games
Win rate by rating
Black’s score peaks in the middle, at 1800–1999.
| Rating | Score against even | Score | Won | Games |
|---|---|---|---|---|
| 46.7% | 45.1% | 214K | ||
| 47.7% | 46.4% | 324K | ||
| 48.7% | 47.5% | 496K | ||
| 49.5% | 48.2% | 652K | ||
| 50.5% | 49.1% | 795K | ||
| Widest edge | 50.6% | 49.1% | 808K | |
| 50.4% | 48.6% | 480K | ||
| 50% or less from here ↓ | 49.6% | 47.4% | 207K | |
| 47.7% | 45.0% | 27K |
Every clock · Tap a row to set your level.
What does White play next?
White's most played reply is 3.exf5, the Latvian Gambit Accepted.
- 3.exf550.4%Latvian Gambit Accepted1.3M games
- 3.Nc349.0%Mlotkowski Variation536K games
- 3.d449.2%Mason Countergambit364K games
- 3.Nxe5 Qf6 4.d453.7%Main Line86K games
- 3.Bc446.6%Mayet Attack82K games
- 3.Nxe5 Qf6 4.Nc451.7%Foltys-Leonhardt Variation12K games
- 3.c451.9%Diepstraten Countergambit1.4K games
- 3.g462.1%Lobster Gambit206 games
Is the Latvian Gambit good?
Even for Black, across every level and clock.
Stockfish at depth 22 · +1.2 for White
Floor 49.6 is the worst score you would still get, 90% confident.
Among the families
Where it wins · rating × clock
Faint, hatched: few games, never the best or worst. –: too few to score. Tap a cell to set your level and clock.
Does the gambit hold up?
From 2200–2499 up, Black scores 50% or less at every rating measured.
Average game length
More about this line
How do you score in your own openings?
Leaks reads your recent games and lists the openings you score worst in.
More Latvian Gambit lines
Most played first; each line counts its own games.
- Mayet Attack, Morgado Defense45.9%3.Bc4 Nf6128K games
- Clam Gambit53.8%2…Nc6 3.d3 f5 4.exf588K games
- Fraser Defense52.7%3.Nxe5 Nc679K games
- Mayet Attack, Polerio-Svedenborg Variation51.5%3.Bc4 fxe4 4.Nxe5 d563K games
- Greco Variation47.2%3.Nxe5 Qe751K games
- Corkscrew Gambit62.8%3.Nxe5 Nf6 4.Bc4 fxe4 5.Nf7 Qe7 6.Nxh8 d516K games
All 25 Latvian Gambit lines, ranked
25 variations · ranked by floor
Floor — the worst score you would still get, 90% confident.
Methodology
Across every level and clock, the Latvian Gambit family scores 49.6% for Black, with a range running from 49.6% to 49.7% around that figure, from 4.0M rated Lichess games across 25 variations. Win rate, draw rate and loss rate come from games played September 2023 to August 2026.
How the figures are made
- Whose games these are
- 4.0M rated games played on Lichess (2023-09 to 2026-08). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt September 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- What the Floor and Edge at worst are
- The Floor is the worst score you would still get, 90% confident: the low end of a figure’s range, not its average. Edge at worst is how far wins run ahead of losses, 90% confident, so above zero, that side wins more than it loses even on a bad day. Each is stated for the rating and clock shown, over the games that reached the position. They are on different scales: a score sits at 50 when the sides are level, an edge at zero.
- How much we need before we say anything
- An opening page needs 100 games. A figure on it needs 100 games at its rating and clock: short of that the answer reads a wider scope and says so, a table row shows only its count, and a map cell shows a dash. Under 1.0K games a figure is drawn faint, and never leads a list or counts as the best or worst place the line wins. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.