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Latvian Gambit

Moves

Black scores

49.6%

About even
Loses moreEvenWins more

48.1% won2.9% drawn48.9% lost

Theory 38.9% · Stockfish +1.2

Every level and clock · 4.0M games

1
2
3
4
5
6
7
h8
g
f
e
d
c
b
a
2...f5
Analyze this line move by move
Your levelnot setDrag to yours ↔
<100010001200140016001800200022002500+

Win rate by rating

Black’s score peaks in the middle, at 1800–1999.

RatingScore against evenScoreWonGames
46.7%45.1%214K
47.7%46.4%324K
48.7%47.5%496K
49.5%48.2%652K
50.5%49.1%795K
Widest edge50.6%49.1%808K
50.4%48.6%480K
50% or less from here ↓49.6%47.4%207K
47.7%45.0%27K

Every clock · Tap a row to set your level.

What does White play next?

White's most played reply is 3.exf5, the Latvian Gambit Accepted.

Is the Latvian Gambit good?

Even for Black, across every level and clock.

Everyone49.6
Stockfish38.9

Stockfish at depth 22 · +1.2 for White

Floor 49.6 is the worst score you would still get, 90% confident.

Among the families

9th of 65 families Black can choose

Where it wins · rating × clock

<100010001200140016001800200022002500+Every levelUltraBulletBulletBlitzRapidClassical
Best 54.1% · 1400–1599 ultrabulletWorst 40.7% · 1000–1199 classical

Faint, hatched: few games, never the best or worst. –: too few to score. Tap a cell to set your level and clock.

Does the gambit hold up?

From 2200–2499 up, Black scores 50% or less at every rating measured.

Average game length

How do you score in your own openings?

Leaks reads your recent games and lists the openings you score worst in.

More Latvian Gambit lines

Most played first; each line counts its own games.

All 25 Latvian Gambit lines, ranked

25 variations · ranked by floor

Floor — the worst score you would still get, 90% confident.

1
Latvian Gambit: Behting Variation1.8K games
68.2%Floor 66.4%
2
Latvian Gambit: Corkscrew Gambit16K games
62.8%Floor 62.2%
3
Latvian Gambit: Mayet Attack, Poisoned Pawn Variation6.0K games
58.3%Floor 57.3%
Latvian Gambit: Lobster Gambit206 games
62.1%Floor 56.5%
Latvian Gambit: Clam Gambit88K games
53.8%Floor 53.5%
Latvian Gambit Accepted: Main Line86K games
53.7%Floor 53.4%
Latvian Gambit: Fraser Defense79K games
52.7%Floor 52.4%
Latvian Gambit: Mayet Attack, Polerio-Svedenborg Variation63K games
51.5%Floor 51.2%
Latvian Gambit Accepted: Foltys-Leonhardt Variation12K games
51.7%Floor 50.9%
Latvian Gambit Accepted1.3M games
50.4%Floor 50.3%
Latvian Gambit: Diepstraten Countergambit1.4K games
51.9%Floor 49.7%
Latvian Gambit: Mayet Attack, Strautins Gambit1.5K games
51.5%Floor 49.4%
Latvian Gambit: Mason Countergambit364K games
49.2%Floor 49.1%
Latvian Gambit Accepted: Bilguer Variation79K games
49.4%Floor 49.1%
Latvian Gambit: Mlotkowski Variation536K games
49.0%Floor 48.9%
Latvian Gambit Accepted: Nimzowitsch Attack13K games
49.5%Floor 48.8%
Latvian Gambit Accepted: Bronstein Attack29K games
49.2%Floor 48.7%
Latvian Gambit1.0M games
48.7%Floor 48.6%
Latvian Gambit: Greco Variation51K games
47.2%Floor 46.8%
Latvian Gambit: Mayet Attack82K games
46.6%Floor 46.3%
Latvian Gambit: Mayet Attack, Morgado Defense128K games
45.9%Floor 45.7%
Latvian Gambit Accepted: Foltys Variation2.3K games
47.4%Floor 45.7%
Latvian Gambit Accepted: Bronstein Gambit388 games
48.9%Floor 44.7%
Latvian Gambit Accepted: Leonhardt Variation8.4K games
43.5%Floor 42.6%
Latvian Gambit: Corkscrew Countergambit15K games
43.2%Floor 42.5%
Analyze Latvian Gambit PositionsSee what each move is worth at your rating, move by move

Methodology

Across every level and clock, the Latvian Gambit family scores 49.6% for Black, with a range running from 49.6% to 49.7% around that figure, from 4.0M rated Lichess games across 25 variations. Win rate, draw rate and loss rate come from games played September 2023 to August 2026.

How the figures are made
Whose games these are
4.0M rated games played on Lichess (2023-09 to 2026-08). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt September 2026.
Which games we count
  • Rated games only — nothing casual.
  • Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
  • At least 2 moves played.
  • A game is filed under White’s rating.
Why every number comes with a range
A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
What the Floor and Edge at worst are
The Floor is the worst score you would still get, 90% confident: the low end of a figure’s range, not its average. Edge at worst is how far wins run ahead of losses, 90% confident, so above zero, that side wins more than it loses even on a bad day. Each is stated for the rating and clock shown, over the games that reached the position. They are on different scales: a score sits at 50 when the sides are level, an edge at zero.
How much we need before we say anything
An opening page needs 100 games. A figure on it needs 100 games at its rating and clock: short of that the answer reads a wider scope and says so, a table row shows only its count, and a map cell shows a dash. Under 1.0K games a figure is drawn faint, and never leads a list or counts as the best or worst place the line wins. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.