Latvian Gambit: Clam Gambit
58K games from Lichess · Updated January 2026
White expected score · All ratings · All speeds
46.3%
the worst score you would still get, 90% confident. At best 46.6%.
Measured over 58K games at this level and clock.
White comes out behind here — there are better weapons in the list.
Outcomes for White
Draw 3.3 · Score = win + ½ of the draws · 58K games
- Rank among the families White can choose here
- not ranked — this is a variation, not a family
- Games in this context
- 58K
- Best context
- 49.4% at 1000-1199 Rapid
- Worst context
- 44.2% at 2000-2199 Bullet
- Average game length
- 32 moves
- Games that end decisively
- 96.7%
- Draws
- 3.3%
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
Extra Analysis
Deep-dive datasets for this opening
Where it holds · White score by rating × clock
Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It gets better as the rating rises: 51.3% at 0-999, 58.0% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | — | ||||
| 1000-1199 | |||||
| 1200-1399 | |||||
| 1400-1599 | |||||
| 1600-1799 | |||||
| 1800-1999 | |||||
| 2000-2199 | |||||
| 2200-2499 | |||||
| 2500+ | — |
Expected score matrix by rating bracket and time control
- 0-999 rating, Bullet: 45.1% expected score (855 games)
- 0-999 rating, Blitz: 46.5% expected score (1,950 games)
- 0-999 rating, Rapid: 45.2% expected score (832 games)
- 0-999 rating, Classical: 68.2% expected score (4 games)
- 1000-1199 rating, UltraBullet: 31.9% expected score (4 games)
- 1000-1199 rating, Bullet: 47.9% expected score (1,653 games)
- 1000-1199 rating, Blitz: 47.1% expected score (2,967 games)
- 1000-1199 rating, Rapid: 49.4% expected score (1,187 games)
- 1000-1199 rating, Classical: 40.9% expected score (26 games)
- 1200-1399 rating, UltraBullet: 61.2% expected score (3 games)
- 1200-1399 rating, Bullet: 45.7% expected score (2,632 games)
- 1200-1399 rating, Blitz: 48.3% expected score (4,239 games)
- 1200-1399 rating, Rapid: 45.1% expected score (1,497 games)
- 1200-1399 rating, Classical: 39.3% expected score (31 games)
- 1400-1599 rating, UltraBullet: 32.6% expected score (10 games)
- 1400-1599 rating, Bullet: 45.1% expected score (3,362 games)
- 1400-1599 rating, Blitz: 47.1% expected score (6,008 games)
- 1400-1599 rating, Rapid: 44.9% expected score (1,754 games)
- 1400-1599 rating, Classical: 42.8% expected score (61 games)
- 1600-1799 rating, UltraBullet: 61.2% expected score (3 games)
- 1600-1799 rating, Bullet: 45.1% expected score (3,608 games)
- 1600-1799 rating, Blitz: 46.8% expected score (6,285 games)
- 1600-1799 rating, Rapid: 48.0% expected score (1,651 games)
- 1600-1799 rating, Classical: 44.2% expected score (67 games)
- 1800-1999 rating, UltraBullet: 55.9% expected score (7 games)
- 1800-1999 rating, Bullet: 44.6% expected score (3,166 games)
- 1800-1999 rating, Blitz: 45.1% expected score (5,482 games)
- 1800-1999 rating, Rapid: 46.2% expected score (1,180 games)
- 1800-1999 rating, Classical: 50.0% expected score (38 games)
- 2000-2199 rating, UltraBullet: 70.0% expected score (1 games)
- 2000-2199 rating, Bullet: 44.2% expected score (2,447 games)
- 2000-2199 rating, Blitz: 47.2% expected score (2,610 games)
- 2000-2199 rating, Rapid: 44.0% expected score (383 games)
- 2000-2199 rating, Classical: 50.0% expected score (9 games)
- 2200-2499 rating, UltraBullet: 50.0% expected score (2 games)
- 2200-2499 rating, Bullet: 47.3% expected score (1,379 games)
- 2200-2499 rating, Blitz: 46.3% expected score (727 games)
- 2200-2499 rating, Rapid: 48.7% expected score (37 games)
- 2200-2499 rating, Classical: 30.0% expected score (1 games)
- 2500+ rating, UltraBullet: 70.0% expected score (1 games)
- 2500+ rating, Bullet: 49.8% expected score (214 games)
- 2500+ rating, Blitz: 47.7% expected score (108 games)
- 2500+ rating, Rapid: 64.3% expected score (2 games)
Related Openings
Methodology
Across every rating and clock, the Latvian Gambit: Clam Gambit scores 46.3% for White — we are 90% confident the real figure is between 45.9% and 46.6% — from 58K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 58K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the Latvian Gambit: Clam Gambit win rate?
Playing the Latvian Gambit: Clam Gambit, White wins 44.6%, draws 3.3% and loses 52.1%. Counting a draw as half a point, that is an Expected Score of 46.3%. It rests on 58K rated games from Lichess.
At what rating does the Latvian Gambit: Clam Gambit perform best?
The Latvian Gambit: Clam Gambit performs best for White at 1000-1199, with an Expected Score of 47.7% (5.8K games) and the highest Floor of any rating with enough games to read.
Is the Latvian Gambit: Clam Gambit better in blitz or rapid?
For White, the Latvian Gambit: Clam Gambit scores about the same in both: an Expected Score of 46.8% in Blitz (30K games) against 46.3% in Rapid (8.5K games).
How sharp is the Latvian Gambit: Clam Gambit?
The Latvian Gambit: Clam Gambit has a sharpness score of 96.7 (very decisive), meaning 96.7% of games end decisively. Average game length is 32 moves.
What is the Latvian Gambit: Clam Gambit win rate at 0-999?
At 0-999, White wins 44.1%, draws 3.4% and loses 52.4%. Counting a draw as half a point, that is an Expected Score of 45.9%. It rests on 3.6K Lichess games, which average 27 moves.
What is the Latvian Gambit: Clam Gambit win rate at 1000-1199?
At 1000-1199, White wins 46.2%, draws 3.0% and loses 50.8%. Counting a draw as half a point, that is an Expected Score of 47.7%. It rests on 5.8K Lichess games, which average 29 moves.
What is the Latvian Gambit: Clam Gambit win rate at 1200-1399?
At 1200-1399, White wins 45.5%, draws 2.7% and loses 51.8%. Counting a draw as half a point, that is an Expected Score of 46.9%. It rests on 8.4K Lichess games, which average 30 moves.
What is the Latvian Gambit: Clam Gambit win rate at 1400-1599?
At 1400-1599, White wins 44.8%, draws 2.6% and loses 52.6%. Counting a draw as half a point, that is an Expected Score of 46.1%. It rests on 11K Lichess games, which average 31 moves.
What is the Latvian Gambit: Clam Gambit win rate at 1600-1799?
At 1600-1799, White wins 44.7%, draws 3.3% and loses 51.9%. Counting a draw as half a point, that is an Expected Score of 46.4%. It rests on 12K Lichess games, which average 32 moves.
What is the Latvian Gambit: Clam Gambit win rate at 1800-1999?
At 1800-1999, White wins 43.3%, draws 3.5% and loses 53.2%. Counting a draw as half a point, that is an Expected Score of 45.1%. It rests on 9.9K Lichess games, which average 34 moves.
What is the Latvian Gambit: Clam Gambit win rate at 2000-2199?
At 2000-2199, White wins 43.6%, draws 4.1% and loses 52.3%. Counting a draw as half a point, that is an Expected Score of 45.7%. It rests on 5.5K Lichess games, which average 34 moves.
What is the Latvian Gambit: Clam Gambit win rate at 2200-2499?
At 2200-2499, White wins 44.4%, draws 5.2% and loses 50.5%. Counting a draw as half a point, that is an Expected Score of 47.0%. It rests on 2.1K Lichess games, which average 35 moves.
What is the Latvian Gambit: Clam Gambit win rate at 2500+?
At 2500+, White wins 45.8%, draws 7.2% and loses 47.0%. Counting a draw as half a point, that is an Expected Score of 49.4%. It rests on 325 Lichess games, which average 36 moves.
What is the Latvian Gambit: Clam Gambit win rate in Bullet?
In Bullet, White wins 44.3%, draws 2.2% and loses 53.5%. Counting a draw as half a point, that is an Expected Score of 45.4%. It rests on 19K Lichess games.
What is the Latvian Gambit: Clam Gambit win rate in Blitz?
In Blitz, White wins 44.9%, draws 3.7% and loses 51.4%. Counting a draw as half a point, that is an Expected Score of 46.8%. It rests on 30K Lichess games.
What is the Latvian Gambit: Clam Gambit win rate in Rapid?
In Rapid, White wins 44.4%, draws 3.8% and loses 51.8%. Counting a draw as half a point, that is an Expected Score of 46.3%. It rests on 8.5K Lichess games.
What is the Latvian Gambit: Clam Gambit win rate in Classical?
In Classical, White wins 41.3%, draws 5.7% and loses 53.0%. Counting a draw as half a point, that is an Expected Score of 44.2%. It rests on 237 Lichess games.
Is the Latvian Gambit: Clam Gambit a good opening?
The Latvian Gambit: Clam Gambit is hard work for White — it favours Black. Across all ratings, White wins 44.6% of its games and loses 52.1%. It performs best at 1000-1199. Your results depend on your rating, time control, and how well you know the typical plans.