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Queen's Gambit Accepted: Furman Variation

7.6K games from Lichess · Updated January 2026

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7...Bxc5
Analyze this line move by move

Black expected score · All ratings · All speeds

47.5%

40%55%
Floor46.5%

the worst score you would still get, 90% confident. At best 48.4%.

Measured over 7.6K games at this level and clock.

Tough Sellloses more often than it wins at this level

Black comes out behind here — there are better weapons in the list.

Outcomes for Black

Draw 22.1 · Score = win + ½ of the draws · 7.6K games

Rank among the families Black can choose here
not ranked — this is a variation, not a family
Games in this context
7.6K
Best context
48.7% at 2500+ Bullet
Worst context
45.2% at 2500+ Blitz
Average game length
49 moves
Games that end decisively
77.9%
Draws
22.1%

Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.

Extra Analysis

Deep-dive datasets for this opening

Where it holds · Black score by rating × clock

Green is clearly ahead for Black, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It falls away as the rating rises: 70.0% at 0-999, 45.3% at 2500+.

RatingUBBulleBlitzRapidClass
0-999
1000-1199
1200-1399
1400-1599
1600-1799
1800-1999
2000-2199
2200-2499
2500+

Expected score matrix by rating bracket and time control

  • 0-999 rating, Rapid: 70.0% expected score (1 games)
  • 1000-1199 rating, Bullet: 57.7% expected score (5 games)
  • 1000-1199 rating, Blitz: 68.2% expected score (4 games)
  • 1000-1199 rating, Rapid: 64.3% expected score (2 games)
  • 1200-1399 rating, Bullet: 45.3% expected score (9 games)
  • 1200-1399 rating, Blitz: 46.6% expected score (13 games)
  • 1200-1399 rating, Rapid: 50.0% expected score (5 games)
  • 1400-1599 rating, Bullet: 45.2% expected score (40 games)
  • 1400-1599 rating, Blitz: 48.8% expected score (39 games)
  • 1400-1599 rating, Rapid: 54.8% expected score (9 games)
  • 1400-1599 rating, Classical: 61.2% expected score (3 games)
  • 1600-1799 rating, Bullet: 43.7% expected score (78 games)
  • 1600-1799 rating, Blitz: 50.7% expected score (147 games)
  • 1600-1799 rating, Rapid: 50.0% expected score (30 games)
  • 1800-1999 rating, Bullet: 53.8% expected score (92 games)
  • 1800-1999 rating, Blitz: 53.3% expected score (397 games)
  • 1800-1999 rating, Rapid: 45.1% expected score (90 games)
  • 1800-1999 rating, Classical: 71.1% expected score (8 games)
  • 2000-2199 rating, Bullet: 48.1% expected score (258 games)
  • 2000-2199 rating, Blitz: 46.9% expected score (840 games)
  • 2000-2199 rating, Rapid: 51.2% expected score (125 games)
  • 2000-2199 rating, Classical: 58.1% expected score (17 games)
  • 2200-2499 rating, Bullet: 49.9% expected score (434 games)
  • 2200-2499 rating, Blitz: 46.5% expected score (2,290 games)
  • 2200-2499 rating, Rapid: 48.3% expected score (199 games)
  • 2200-2499 rating, Classical: 45.4% expected score (42 games)
  • 2500+ rating, Bullet: 48.7% expected score (787 games)
  • 2500+ rating, Blitz: 45.2% expected score (1,456 games)
  • 2500+ rating, Rapid: 45.9% expected score (182 games)
  • 2500+ rating, Classical: 41.2% expected score (38 games)

Related Openings

Analyze Queen's Gambit Accepted: Furman Variation PositionsSee what each move is worth at your rating, move by move

Methodology

Across every rating and clock, the Queen's Gambit Accepted: Furman Variation scores 47.5% for Black — we are 90% confident the real figure is between 46.5% and 48.4% — from 7.6K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.

How the figures are made
Whose games these are
7.6K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
Which games we count
  • Rated games only — nothing casual.
  • Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
  • At least 2 moves played.
  • A game is filed under White’s rating.
Why every number comes with a range
A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
How much we need before we say anything
An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.

Frequently Asked Questions

What is the Queen's Gambit Accepted: Furman Variation win rate?

Playing the Queen's Gambit Accepted: Furman Variation, Black wins 36.4%, draws 22.1% and loses 41.5%. Counting a draw as half a point, that is an Expected Score of 47.5%. It rests on 7.6K rated games from Lichess.

At what rating does the Queen's Gambit Accepted: Furman Variation perform best?

The Queen's Gambit Accepted: Furman Variation performs best for Black at 1800-1999, with an Expected Score of 52.4% (587 games) and the highest Floor of any rating with enough games to read.

Is the Queen's Gambit Accepted: Furman Variation better in blitz or rapid?

For Black, the Queen's Gambit Accepted: Furman Variation scores higher in Rapid: an Expected Score of 46.9% in Blitz (5.2K games) against 48.1% in Rapid (643 games).

How sharp is the Queen's Gambit Accepted: Furman Variation?

The Queen's Gambit Accepted: Furman Variation has a sharpness score of 77.9 (drawish), meaning 77.9% of games end decisively. Average game length is 49 moves.

What is the Queen's Gambit Accepted: Furman Variation win rate at 1600-1799?

At 1600-1799, Black wins 43.9%, draws 9.2% and loses 47.0%. Counting a draw as half a point, that is an Expected Score of 48.5%. It rests on 255 Lichess games, which average 38 moves.

What is the Queen's Gambit Accepted: Furman Variation win rate at 1800-1999?

At 1800-1999, Black wins 46.6%, draws 11.5% and loses 41.9%. Counting a draw as half a point, that is an Expected Score of 52.4%. It rests on 587 Lichess games, which average 41 moves.

What is the Queen's Gambit Accepted: Furman Variation win rate at 2000-2199?

At 2000-2199, Black wins 41.3%, draws 12.8% and loses 45.9%. Counting a draw as half a point, that is an Expected Score of 47.7%. It rests on 1.2K Lichess games, which average 43 moves.

What is the Queen's Gambit Accepted: Furman Variation win rate at 2200-2499?

At 2200-2499, Black wins 39.7%, draws 14.8% and loses 45.5%. Counting a draw as half a point, that is an Expected Score of 47.1%. It rests on 3.0K Lichess games, which average 44 moves.

What is the Queen's Gambit Accepted: Furman Variation win rate at 2500+?

At 2500+, Black wins 26.1%, draws 40.3% and loses 33.6%. Counting a draw as half a point, that is an Expected Score of 46.3%. It rests on 2.5K Lichess games, which average 60 moves.

What is the Queen's Gambit Accepted: Furman Variation win rate in Bullet?

In Bullet, Black wins 37.7%, draws 22.3% and loses 40.0%. Counting a draw as half a point, that is an Expected Score of 48.9%. It rests on 1.7K Lichess games.

What is the Queen's Gambit Accepted: Furman Variation win rate in Blitz?

In Blitz, Black wins 36.6%, draws 20.5% and loses 42.9%. Counting a draw as half a point, that is an Expected Score of 46.9%. It rests on 5.2K Lichess games.

What is the Queen's Gambit Accepted: Furman Variation win rate in Rapid?

In Rapid, Black wins 32.8%, draws 30.5% and loses 36.7%. Counting a draw as half a point, that is an Expected Score of 48.1%. It rests on 643 Lichess games.

What is the Queen's Gambit Accepted: Furman Variation win rate in Classical?

In Classical, Black wins 25.1%, draws 47.0% and loses 27.9%. Counting a draw as half a point, that is an Expected Score of 48.6%. It rests on 108 Lichess games.

Is the Queen's Gambit Accepted: Furman Variation a good opening?

The Queen's Gambit Accepted: Furman Variation is hard work for Black — it favours White. Across all ratings, Black wins 36.4% of its games and loses 41.5%. It performs best at 1800-1999. Your results depend on your rating, time control, and how well you know the typical plans.