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Queen's Gambit Accepted: Classical Defense, Alekhine System

7.1K games from Lichess · Updated January 2026

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Analyze this line move by move

White expected score · All ratings · All speeds

51.0%

45%55%
Floor50.0%

the worst score you would still get, 90% confident. At best 52.0%.

Measured over 7.1K games at this level and clock.

Playablewins about as often as it loses at this level

Roughly even — the middlegame decides more than this opening choice does.

Outcomes for White

Draw 7.7 · Score = win + ½ of the draws · 7.1K games

Rank among the families White can choose here
not ranked — this is a variation, not a family
Games in this context
7.1K
Best context
56.2% at 2500+ Blitz
Worst context
48.4% at 2200-2499 Bullet
Average game length
38 moves
Games that end decisively
92.3%
Draws
7.7%

Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.

Extra Analysis

Deep-dive datasets for this opening

Where it holds · White score by rating × clock

Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It gets better as the rating rises: 30.0% at 1000-1199, 56.0% at 2500+.

RatingUBBulleBlitzRapidClass
0-999
1000-1199
1200-1399
1400-1599
1600-1799
1800-1999
2000-2199
2200-2499
2500+

Expected score matrix by rating bracket and time control

  • 1000-1199 rating, Rapid: 30.0% expected score (1 games)
  • 1200-1399 rating, Bullet: 50.0% expected score (2 games)
  • 1200-1399 rating, Blitz: 30.0% expected score (1 games)
  • 1400-1599 rating, Bullet: 70.0% expected score (1 games)
  • 1400-1599 rating, Blitz: 65.8% expected score (8 games)
  • 1400-1599 rating, Rapid: 30.0% expected score (1 games)
  • 1400-1599 rating, Classical: 70.0% expected score (1 games)
  • 1600-1799 rating, Bullet: 33.0% expected score (25 games)
  • 1600-1799 rating, Blitz: 55.9% expected score (41 games)
  • 1600-1799 rating, Rapid: 47.6% expected score (19 games)
  • 1800-1999 rating, Bullet: 47.5% expected score (78 games)
  • 1800-1999 rating, Blitz: 45.3% expected score (254 games)
  • 1800-1999 rating, Rapid: 55.3% expected score (27 games)
  • 1800-1999 rating, Classical: 50.0% expected score (3 games)
  • 2000-2199 rating, Bullet: 48.3% expected score (329 games)
  • 2000-2199 rating, Blitz: 52.3% expected score (1,217 games)
  • 2000-2199 rating, Rapid: 51.0% expected score (97 games)
  • 2000-2199 rating, Classical: 58.7% expected score (10 games)
  • 2200-2499 rating, Bullet: 48.4% expected score (690 games)
  • 2200-2499 rating, Blitz: 51.0% expected score (2,866 games)
  • 2200-2499 rating, Rapid: 51.2% expected score (225 games)
  • 2200-2499 rating, Classical: 34.0% expected score (11 games)
  • 2500+ rating, Bullet: 49.1% expected score (487 games)
  • 2500+ rating, Blitz: 56.2% expected score (619 games)
  • 2500+ rating, Rapid: 62.1% expected score (44 games)
  • 2500+ rating, Classical: 56.7% expected score (6 games)

Related Openings

Analyze Queen's Gambit Accepted: Classical Defense, Alekhine System PositionsSee what each move is worth at your rating, move by move

Methodology

Across every rating and clock, the Queen's Gambit Accepted: Classical Defense, Alekhine System scores 51.0% for White — we are 90% confident the real figure is between 50.0% and 52.0% — from 7.1K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.

How the figures are made
Whose games these are
7.1K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
Which games we count
  • Rated games only — nothing casual.
  • Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
  • At least 2 moves played.
  • A game is filed under White’s rating.
Why every number comes with a range
A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
How much we need before we say anything
An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.

Frequently Asked Questions

What is the Queen's Gambit Accepted: Classical Defense, Alekhine System win rate?

Playing the Queen's Gambit Accepted: Classical Defense, Alekhine System, White wins 47.1%, draws 7.7% and loses 45.2%. Counting a draw as half a point, that is an Expected Score of 51.0%. It rests on 7.1K rated games from Lichess.

At what rating does the Queen's Gambit Accepted: Classical Defense, Alekhine System perform best?

The Queen's Gambit Accepted: Classical Defense, Alekhine System performs best for White at 2500+, with an Expected Score of 53.5% (1.2K games) and the highest Floor of any rating with enough games to read.

Is the Queen's Gambit Accepted: Classical Defense, Alekhine System better in blitz or rapid?

For White, the Queen's Gambit Accepted: Classical Defense, Alekhine System scores about the same in both: an Expected Score of 51.7% in Blitz (5.0K games) against 52.2% in Rapid (414 games).

How sharp is the Queen's Gambit Accepted: Classical Defense, Alekhine System?

The Queen's Gambit Accepted: Classical Defense, Alekhine System has a sharpness score of 92.3 (decisive), meaning 92.3% of games end decisively. Average game length is 38 moves.

What is the Queen's Gambit Accepted: Classical Defense, Alekhine System win rate at 1800-1999?

At 1800-1999, White wins 44.2%, draws 4.8% and loses 51.0%. Counting a draw as half a point, that is an Expected Score of 46.6%. It rests on 362 Lichess games, which average 34 moves.

What is the Queen's Gambit Accepted: Classical Defense, Alekhine System win rate at 2000-2199?

At 2000-2199, White wins 48.0%, draws 6.9% and loses 45.1%. Counting a draw as half a point, that is an Expected Score of 51.5%. It rests on 1.7K Lichess games, which average 36 moves.

What is the Queen's Gambit Accepted: Classical Defense, Alekhine System win rate at 2200-2499?

At 2200-2499, White wins 46.7%, draws 7.5% and loses 45.8%. Counting a draw as half a point, that is an Expected Score of 50.5%. It rests on 3.8K Lichess games, which average 38 moves.

What is the Queen's Gambit Accepted: Classical Defense, Alekhine System win rate at 2500+?

At 2500+, White wins 48.2%, draws 10.6% and loses 41.3%. Counting a draw as half a point, that is an Expected Score of 53.5%. It rests on 1.2K Lichess games, which average 42 moves.

What is the Queen's Gambit Accepted: Classical Defense, Alekhine System win rate in Bullet?

In Bullet, White wins 45.4%, draws 5.9% and loses 48.7%. Counting a draw as half a point, that is an Expected Score of 48.4%. It rests on 1.6K Lichess games.

What is the Queen's Gambit Accepted: Classical Defense, Alekhine System win rate in Blitz?

In Blitz, White wins 47.8%, draws 7.9% and loses 44.4%. Counting a draw as half a point, that is an Expected Score of 51.7%. It rests on 5.0K Lichess games.

What is the Queen's Gambit Accepted: Classical Defense, Alekhine System win rate in Rapid?

In Rapid, White wins 46.1%, draws 12.2% and loses 41.8%. Counting a draw as half a point, that is an Expected Score of 52.2%. It rests on 414 Lichess games.

Is the Queen's Gambit Accepted: Classical Defense, Alekhine System a good opening?

The Queen's Gambit Accepted: Classical Defense, Alekhine System is about level. Across all ratings, White wins 47.1% of its games and loses 45.2%. It performs best at 2500+. Your results depend on your rating, time control, and how well you know the typical plans.