King's Gambit Accepted: Sörensen Gambit
45K games from Lichess · Updated January 2026
White expected score · All ratings · All speeds
43.2%
the worst score you would still get, 90% confident. At best 43.6%.
Measured over 45K games at this level and clock.
White comes out behind here — there are better weapons in the list.
Outcomes for White
Draw 2.3 · Score = win + ½ of the draws · 45K games
- Rank among the families White can choose here
- not ranked — this is a variation, not a family
- Games in this context
- 45K
- Best context
- 48.0% at 1000-1199 Bullet
- Worst context
- 36.5% at 1600-1799 Rapid
- Average game length
- 29 moves
- Games that end decisively
- 97.7%
- Draws
- 2.3%
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
Extra Analysis
Deep-dive datasets for this opening
Where it holds · White score by rating × clock
Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It falls away as the rating rises: 53.4% at 0-999, 41.4% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | — | — | |||
| 1000-1199 | — | ||||
| 1200-1399 | |||||
| 1400-1599 | |||||
| 1600-1799 | |||||
| 1800-1999 | — | ||||
| 2000-2199 | |||||
| 2200-2499 | — | ||||
| 2500+ | — | — | — |
Expected score matrix by rating bracket and time control
- 0-999 rating, Bullet: 52.0% expected score (247 games)
- 0-999 rating, Blitz: 50.4% expected score (286 games)
- 0-999 rating, Rapid: 57.7% expected score (96 games)
- 1000-1199 rating, Bullet: 48.0% expected score (728 games)
- 1000-1199 rating, Blitz: 48.0% expected score (798 games)
- 1000-1199 rating, Rapid: 50.7% expected score (206 games)
- 1000-1199 rating, Classical: 64.3% expected score (2 games)
- 1200-1399 rating, UltraBullet: 50.0% expected score (2 games)
- 1200-1399 rating, Bullet: 47.3% expected score (1,572 games)
- 1200-1399 rating, Blitz: 47.2% expected score (1,897 games)
- 1200-1399 rating, Rapid: 41.1% expected score (442 games)
- 1200-1399 rating, Classical: 44.3% expected score (16 games)
- 1400-1599 rating, UltraBullet: 70.0% expected score (1 games)
- 1400-1599 rating, Bullet: 45.7% expected score (2,685 games)
- 1400-1599 rating, Blitz: 43.8% expected score (4,648 games)
- 1400-1599 rating, Rapid: 40.1% expected score (980 games)
- 1400-1599 rating, Classical: 29.7% expected score (33 games)
- 1600-1799 rating, UltraBullet: 50.0% expected score (2 games)
- 1600-1799 rating, Bullet: 45.2% expected score (3,247 games)
- 1600-1799 rating, Blitz: 41.6% expected score (8,262 games)
- 1600-1799 rating, Rapid: 36.5% expected score (1,528 games)
- 1600-1799 rating, Classical: 42.8% expected score (47 games)
- 1800-1999 rating, Bullet: 44.1% expected score (3,341 games)
- 1800-1999 rating, Blitz: 41.6% expected score (7,088 games)
- 1800-1999 rating, Rapid: 37.6% expected score (1,357 games)
- 1800-1999 rating, Classical: 32.0% expected score (29 games)
- 2000-2199 rating, UltraBullet: 70.0% expected score (1 games)
- 2000-2199 rating, Bullet: 42.6% expected score (1,848 games)
- 2000-2199 rating, Blitz: 44.4% expected score (2,152 games)
- 2000-2199 rating, Rapid: 33.9% expected score (330 games)
- 2000-2199 rating, Classical: 27.0% expected score (5 games)
- 2200-2499 rating, UltraBullet: 30.0% expected score (1 games)
- 2200-2499 rating, Bullet: 42.7% expected score (685 games)
- 2200-2499 rating, Blitz: 49.8% expected score (260 games)
- 2200-2499 rating, Rapid: 46.5% expected score (27 games)
- 2500+ rating, Bullet: 46.0% expected score (48 games)
- 2500+ rating, Blitz: 36.7% expected score (6 games)
Related Openings
Methodology
Across every rating and clock, the King's Gambit Accepted: Sörensen Gambit scores 43.2% for White — we are 90% confident the real figure is between 42.8% and 43.6% — from 45K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 45K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the King's Gambit Accepted: Sörensen Gambit win rate?
Playing the King's Gambit Accepted: Sörensen Gambit, White wins 42.0%, draws 2.3% and loses 55.7%. Counting a draw as half a point, that is an Expected Score of 43.2%. It rests on 45K rated games from Lichess.
At what rating does the King's Gambit Accepted: Sörensen Gambit perform best?
The King's Gambit Accepted: Sörensen Gambit performs best for White at 0-999, with an Expected Score of 52.2% (629 games) and the highest Floor of any rating with enough games to read.
Is the King's Gambit Accepted: Sörensen Gambit better in blitz or rapid?
For White, the King's Gambit Accepted: Sörensen Gambit scores higher in Blitz: an Expected Score of 43.1% in Blitz (25K games) against 38.8% in Rapid (5.0K games).
How sharp is the King's Gambit Accepted: Sörensen Gambit?
The King's Gambit Accepted: Sörensen Gambit has a sharpness score of 97.7 (very decisive), meaning 97.7% of games end decisively. Average game length is 29 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate at 0-999?
At 0-999, White wins 50.7%, draws 2.9% and loses 46.4%. Counting a draw as half a point, that is an Expected Score of 52.2%. It rests on 629 Lichess games, which average 23 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate at 1000-1199?
At 1000-1199, White wins 47.5%, draws 1.8% and loses 50.7%. Counting a draw as half a point, that is an Expected Score of 48.4%. It rests on 1.7K Lichess games, which average 24 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate at 1200-1399?
At 1200-1399, White wins 45.5%, draws 2.0% and loses 52.5%. Counting a draw as half a point, that is an Expected Score of 46.5%. It rests on 3.9K Lichess games, which average 25 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate at 1400-1599?
At 1400-1599, White wins 43.0%, draws 1.9% and loses 55.2%. Counting a draw as half a point, that is an Expected Score of 43.9%. It rests on 8.3K Lichess games, which average 27 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate at 1600-1799?
At 1600-1799, White wins 40.7%, draws 2.3% and loses 57.0%. Counting a draw as half a point, that is an Expected Score of 41.9%. It rests on 13K Lichess games, which average 29 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate at 1800-1999?
At 1800-1999, White wins 40.5%, draws 2.7% and loses 56.8%. Counting a draw as half a point, that is an Expected Score of 41.9%. It rests on 12K Lichess games, which average 31 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate at 2000-2199?
At 2000-2199, White wins 41.4%, draws 2.8% and loses 55.9%. Counting a draw as half a point, that is an Expected Score of 42.8%. It rests on 4.3K Lichess games, which average 32 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate at 2200-2499?
At 2200-2499, White wins 43.0%, draws 3.1% and loses 53.8%. Counting a draw as half a point, that is an Expected Score of 44.6%. It rests on 973 Lichess games, which average 33 moves.
What is the King's Gambit Accepted: Sörensen Gambit win rate in Bullet?
In Bullet, White wins 44.3%, draws 1.5% and loses 54.2%. Counting a draw as half a point, that is an Expected Score of 45.1%. It rests on 14K Lichess games.
What is the King's Gambit Accepted: Sörensen Gambit win rate in Blitz?
In Blitz, White wins 41.7%, draws 2.7% and loses 55.6%. Counting a draw as half a point, that is an Expected Score of 43.1%. It rests on 25K Lichess games.
What is the King's Gambit Accepted: Sörensen Gambit win rate in Rapid?
In Rapid, White wins 37.3%, draws 2.8% and loses 59.8%. Counting a draw as half a point, that is an Expected Score of 38.8%. It rests on 5.0K Lichess games.
What is the King's Gambit Accepted: Sörensen Gambit win rate in Classical?
In Classical, White wins 32.6%, draws 7.9% and loses 59.6%. Counting a draw as half a point, that is an Expected Score of 36.5%. It rests on 132 Lichess games.
Is the King's Gambit Accepted: Sörensen Gambit a good opening?
The King's Gambit Accepted: Sörensen Gambit is hard work for White — it favours Black. Across all ratings, White wins 42.0% of its games and loses 55.7%. It performs best at 0-999. Your results depend on your rating, time control, and how well you know the typical plans.