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King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit

1.2K games from Lichess · Updated January 2026

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Analyze this line move by move

White expected score · All ratings · All speeds

57.4%

45%65%
Floor55.1%

the worst score you would still get, 90% confident. At best 59.7%.

Measured over 1.2K games at this level and clock.

Play Thiswins clearly more often than it loses at this level

A strong choice for White at this level and clock.

Outcomes for White

Draw 2.9 · Score = win + ½ of the draws · 1.2K games

Rank among the families White can choose here
not ranked — this is a variation, not a family
Games in this context
1.2K
Best context
not measured yet
Average game length
27 moves
Games that end decisively
97.1%
Draws
2.9%

Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.

Where it holds · White score by rating × clock

Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It falls away as the rating rises: 56.9% at 0-999, 40.3% at 2500+.

RatingUBBulleBlitzRapidClass
0-999
1000-1199
1200-1399
1400-1599
1600-1799
1800-1999
2000-2199
2200-2499
2500+

Expected score matrix by rating bracket and time control

  • 0-999 rating, UltraBullet: 30.0% expected score (1 games)
  • 0-999 rating, Bullet: 64.3% expected score (9 games)
  • 0-999 rating, Blitz: 50.0% expected score (6 games)
  • 0-999 rating, Rapid: 83.4% expected score (3 games)
  • 1000-1199 rating, Bullet: 64.7% expected score (63 games)
  • 1000-1199 rating, Blitz: 41.3% expected score (27 games)
  • 1000-1199 rating, Rapid: 16.7% expected score (3 games)
  • 1200-1399 rating, Bullet: 60.1% expected score (83 games)
  • 1200-1399 rating, Blitz: 59.2% expected score (42 games)
  • 1200-1399 rating, Rapid: 67.7% expected score (7 games)
  • 1400-1599 rating, Bullet: 56.9% expected score (93 games)
  • 1400-1599 rating, Blitz: 53.0% expected score (67 games)
  • 1400-1599 rating, Rapid: 39.5% expected score (8 games)
  • 1600-1799 rating, UltraBullet: 70.0% expected score (1 games)
  • 1600-1799 rating, Bullet: 60.0% expected score (139 games)
  • 1600-1799 rating, Blitz: 46.2% expected score (89 games)
  • 1600-1799 rating, Rapid: 38.6% expected score (16 games)
  • 1600-1799 rating, Classical: 30.0% expected score (1 games)
  • 1800-1999 rating, Bullet: 61.7% expected score (221 games)
  • 1800-1999 rating, Blitz: 55.8% expected score (111 games)
  • 1800-1999 rating, Rapid: 43.6% expected score (14 games)
  • 1800-1999 rating, Classical: 61.2% expected score (3 games)
  • 2000-2199 rating, Bullet: 56.5% expected score (91 games)
  • 2000-2199 rating, Blitz: 65.5% expected score (47 games)
  • 2000-2199 rating, Rapid: 38.3% expected score (7 games)
  • 2200-2499 rating, Bullet: 57.2% expected score (40 games)
  • 2200-2499 rating, Blitz: 68.7% expected score (36 games)
  • 2200-2499 rating, Rapid: 59.1% expected score (4 games)
  • 2500+ rating, Bullet: 38.3% expected score (7 games)
  • 2500+ rating, Blitz: 42.4% expected score (5 games)

Related Openings

Analyze King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit PositionsSee what each move is worth at your rating, move by move

Methodology

Across every rating and clock, the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit scores 57.4% for White — we are 90% confident the real figure is between 55.1% and 59.7% — from 1.2K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.

How the figures are made
Whose games these are
1.2K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
Which games we count
  • Rated games only — nothing casual.
  • Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
  • At least 2 moves played.
  • A game is filed under White’s rating.
Why every number comes with a range
A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
How much we need before we say anything
An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.

Frequently Asked Questions

What is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit win rate?

Playing the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit, White wins 55.9%, draws 2.9% and loses 41.2%. Counting a draw as half a point, that is an Expected Score of 57.4%. It rests on 1.2K rated games from Lichess.

At what rating does the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit perform best?

The King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit performs best for White at 1800-1999, with an Expected Score of 59.2% (349 games) and the highest Floor of any rating with enough games to read.

Is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit better in blitz or rapid?

For White, the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit scores higher in Blitz: an Expected Score of 54.8% in Blitz (430 games) against 45.3% in Rapid (62 games).

How sharp is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit?

The King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit has a sharpness score of 97.1 (very decisive), meaning 97.1% of games end decisively. Average game length is 27 moves.

What is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit win rate at 1200-1399?

At 1200-1399, White wins 59.6%, draws 1.9% and loses 38.6%. Counting a draw as half a point, that is an Expected Score of 60.5%. It rests on 132 Lichess games, which average 25 moves.

What is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit win rate at 1400-1599?

At 1400-1599, White wins 52.8%, draws 3.2% and loses 44.0%. Counting a draw as half a point, that is an Expected Score of 54.4%. It rests on 168 Lichess games, which average 25 moves.

What is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit win rate at 1600-1799?

At 1600-1799, White wins 52.3%, draws 2.2% and loses 45.5%. Counting a draw as half a point, that is an Expected Score of 53.4%. It rests on 246 Lichess games, which average 29 moves.

What is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit win rate at 1800-1999?

At 1800-1999, White wins 57.5%, draws 3.3% and loses 39.2%. Counting a draw as half a point, that is an Expected Score of 59.2%. It rests on 349 Lichess games, which average 29 moves.

What is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit win rate at 2000-2199?

At 2000-2199, White wins 56.3%, draws 4.4% and loses 39.2%. Counting a draw as half a point, that is an Expected Score of 58.6%. It rests on 145 Lichess games, which average 28 moves.

What is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit win rate in Bullet?

In Bullet, White wins 58.7%, draws 2.5% and loses 38.9%. Counting a draw as half a point, that is an Expected Score of 59.9%. It rests on 746 Lichess games.

What is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit win rate in Blitz?

In Blitz, White wins 53.0%, draws 3.6% and loses 43.5%. Counting a draw as half a point, that is an Expected Score of 54.8%. It rests on 430 Lichess games.

Is the King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit a good opening?

The King's Gambit Accepted: Rosentreter Gambit, Sörensen Gambit is good for White. Across all ratings, White wins 55.9% of its games and loses 41.2%. It performs best at 1800-1999. Your results depend on your rating, time control, and how well you know the typical plans.