King's Gambit Accepted: Lolli Gambit
46K games from Lichess · Updated January 2026
White expected score · All ratings · All speeds
57.9%
the worst score you would still get, 90% confident. At best 58.3%.
Measured over 46K games at this level and clock.
A strong choice for White at this level and clock.
Outcomes for White
Draw 2.3 · Score = win + ½ of the draws · 46K games
- Rank among the families White can choose here
- not ranked — this is a variation, not a family
- Games in this context
- 46K
- Best context
- 65.5% at 1400-1599 Bullet
- Worst context
- 49.2% at 2000-2199 Rapid
- Average game length
- 28 moves
- Games that end decisively
- 97.7%
- Draws
- 2.3%
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
Extra Analysis
Deep-dive datasets for this opening
Where it holds · White score by rating × clock
Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It falls away as the rating rises: 65.4% at 0-999, 49.1% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | — | ||||
| 1000-1199 | — | — | |||
| 1200-1399 | |||||
| 1400-1599 | |||||
| 1600-1799 | — | ||||
| 1800-1999 | — | ||||
| 2000-2199 | |||||
| 2200-2499 | — | — | |||
| 2500+ | — | — | — |
Expected score matrix by rating bracket and time control
- 0-999 rating, UltraBullet: 70.0% expected score (1 games)
- 0-999 rating, Bullet: 64.9% expected score (86 games)
- 0-999 rating, Blitz: 66.9% expected score (46 games)
- 0-999 rating, Rapid: 59.6% expected score (9 games)
- 1000-1199 rating, Bullet: 66.7% expected score (377 games)
- 1000-1199 rating, Blitz: 64.5% expected score (299 games)
- 1000-1199 rating, Rapid: 51.0% expected score (49 games)
- 1200-1399 rating, UltraBullet: 31.9% expected score (4 games)
- 1200-1399 rating, Bullet: 64.8% expected score (772 games)
- 1200-1399 rating, Blitz: 64.0% expected score (1,408 games)
- 1200-1399 rating, Rapid: 60.5% expected score (218 games)
- 1200-1399 rating, Classical: 30.0% expected score (1 games)
- 1400-1599 rating, UltraBullet: 83.4% expected score (3 games)
- 1400-1599 rating, Bullet: 65.5% expected score (1,528 games)
- 1400-1599 rating, Blitz: 61.9% expected score (4,581 games)
- 1400-1599 rating, Rapid: 60.4% expected score (894 games)
- 1400-1599 rating, Classical: 58.2% expected score (35 games)
- 1600-1799 rating, Bullet: 64.2% expected score (2,256 games)
- 1600-1799 rating, Blitz: 58.8% expected score (9,189 games)
- 1600-1799 rating, Rapid: 55.6% expected score (2,601 games)
- 1600-1799 rating, Classical: 53.3% expected score (91 games)
- 1800-1999 rating, Bullet: 57.6% expected score (2,217 games)
- 1800-1999 rating, Blitz: 55.3% expected score (11,033 games)
- 1800-1999 rating, Rapid: 53.4% expected score (3,543 games)
- 1800-1999 rating, Classical: 50.5% expected score (95 games)
- 2000-2199 rating, UltraBullet: 30.0% expected score (1 games)
- 2000-2199 rating, Bullet: 58.9% expected score (842 games)
- 2000-2199 rating, Blitz: 52.7% expected score (2,648 games)
- 2000-2199 rating, Rapid: 49.2% expected score (923 games)
- 2000-2199 rating, Classical: 39.5% expected score (8 games)
- 2200-2499 rating, Bullet: 51.9% expected score (160 games)
- 2200-2499 rating, Blitz: 53.3% expected score (121 games)
- 2200-2499 rating, Rapid: 42.1% expected score (68 games)
- 2500+ rating, Bullet: 76.7% expected score (6 games)
- 2500+ rating, Blitz: 21.5% expected score (2 games)
Related Openings
Methodology
Across every rating and clock, the King's Gambit Accepted: Lolli Gambit scores 57.9% for White — we are 90% confident the real figure is between 57.5% and 58.3% — from 46K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 46K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the King's Gambit Accepted: Lolli Gambit win rate?
Playing the King's Gambit Accepted: Lolli Gambit, White wins 56.7%, draws 2.3% and loses 41.0%. Counting a draw as half a point, that is an Expected Score of 57.9%. It rests on 46K rated games from Lichess.
At what rating does the King's Gambit Accepted: Lolli Gambit perform best?
The King's Gambit Accepted: Lolli Gambit performs best for White at 1200-1399, with an Expected Score of 63.8% (2.4K games) and the highest Floor of any rating with enough games to read.
Is the King's Gambit Accepted: Lolli Gambit better in blitz or rapid?
For White, the King's Gambit Accepted: Lolli Gambit scores higher in Blitz: an Expected Score of 57.7% in Blitz (29K games) against 54.5% in Rapid (8.3K games).
How sharp is the King's Gambit Accepted: Lolli Gambit?
The King's Gambit Accepted: Lolli Gambit has a sharpness score of 97.7 (very decisive), meaning 97.7% of games end decisively. Average game length is 28 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate at 0-999?
At 0-999, White wins 65.2%, draws 1.0% and loses 33.8%. Counting a draw as half a point, that is an Expected Score of 65.7%. It rests on 142 Lichess games, which average 18 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate at 1000-1199?
At 1000-1199, White wins 63.8%, draws 1.9% and loses 34.3%. Counting a draw as half a point, that is an Expected Score of 64.8%. It rests on 725 Lichess games, which average 19 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate at 1200-1399?
At 1200-1399, White wins 63.3%, draws 1.0% and loses 35.7%. Counting a draw as half a point, that is an Expected Score of 63.8%. It rests on 2.4K Lichess games, which average 21 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate at 1400-1599?
At 1400-1599, White wins 61.7%, draws 1.6% and loses 36.7%. Counting a draw as half a point, that is an Expected Score of 62.5%. It rests on 7.0K Lichess games, which average 23 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate at 1600-1799?
At 1600-1799, White wins 58.0%, draws 2.0% and loses 40.0%. Counting a draw as half a point, that is an Expected Score of 59.0%. It rests on 14K Lichess games, which average 27 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate at 1800-1999?
At 1800-1999, White wins 53.7%, draws 3.0% and loses 43.4%. Counting a draw as half a point, that is an Expected Score of 55.2%. It rests on 17K Lichess games, which average 30 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate at 2000-2199?
At 2000-2199, White wins 51.7%, draws 2.8% and loses 45.5%. Counting a draw as half a point, that is an Expected Score of 53.1%. It rests on 4.4K Lichess games, which average 32 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate at 2200-2499?
At 2200-2499, White wins 48.4%, draws 4.1% and loses 47.5%. Counting a draw as half a point, that is an Expected Score of 50.5%. It rests on 349 Lichess games, which average 33 moves.
What is the King's Gambit Accepted: Lolli Gambit win rate in Bullet?
In Bullet, White wins 61.2%, draws 1.7% and loses 37.1%. Counting a draw as half a point, that is an Expected Score of 62.1%. It rests on 8.2K Lichess games.
What is the King's Gambit Accepted: Lolli Gambit win rate in Blitz?
In Blitz, White wins 56.5%, draws 2.4% and loses 41.1%. Counting a draw as half a point, that is an Expected Score of 57.7%. It rests on 29K Lichess games.
What is the King's Gambit Accepted: Lolli Gambit win rate in Rapid?
In Rapid, White wins 53.1%, draws 2.7% and loses 44.2%. Counting a draw as half a point, that is an Expected Score of 54.5%. It rests on 8.3K Lichess games.
What is the King's Gambit Accepted: Lolli Gambit win rate in Classical?
In Classical, White wins 50.3%, draws 3.7% and loses 46.0%. Counting a draw as half a point, that is an Expected Score of 52.2%. It rests on 230 Lichess games.
Is the King's Gambit Accepted: Lolli Gambit a good opening?
The King's Gambit Accepted: Lolli Gambit is good for White. Across all ratings, White wins 56.7% of its games and loses 41.0%. It performs best at 1200-1399. Your results depend on your rating, time control, and how well you know the typical plans.