King's Gambit Accepted: Silberschmidt Gambit
1.9K games from Lichess · Updated January 2026
Black expected score · All ratings · All speeds
68.5%
the worst score you would still get, 90% confident. At best 70.2%.
Measured over 1.9K games at this level and clock.
A strong choice for Black at this level and clock.
Outcomes for Black
Draw 2.0 · Score = win + ½ of the draws · 1.9K games
- Rank among the families Black can choose here
- not ranked — this is a variation, not a family
- Games in this context
- 1.9K
- Best context
- 67.9% at 1800-1999 Blitz
- Average game length
- 26 moves
- Games that end decisively
- 98.0%
- Draws
- 2.0%
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
Extra Analysis
Deep-dive datasets for this opening
Where it holds · Black score by rating × clock
Green is clearly ahead for Black, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It gets better as the rating rises: 43.3% at 0-999, 70.0% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | — | — | |||
| 1000-1199 | — | — | |||
| 1200-1399 | — | — | |||
| 1400-1599 | — | ||||
| 1600-1799 | — | ||||
| 1800-1999 | — | ||||
| 2000-2199 | — | — | |||
| 2200-2499 | — | — | |||
| 2500+ | — | — | — | — |
Expected score matrix by rating bracket and time control
- 0-999 rating, Bullet: 70.0% expected score (1 games)
- 0-999 rating, Blitz: 30.0% expected score (1 games)
- 0-999 rating, Rapid: 30.0% expected score (1 games)
- 1000-1199 rating, Bullet: 50.0% expected score (4 games)
- 1000-1199 rating, Blitz: 20.6% expected score (7 games)
- 1000-1199 rating, Rapid: 70.0% expected score (1 games)
- 1200-1399 rating, Bullet: 62.2% expected score (19 games)
- 1200-1399 rating, Blitz: 77.3% expected score (15 games)
- 1200-1399 rating, Rapid: 63.4% expected score (6 games)
- 1400-1599 rating, Bullet: 66.2% expected score (45 games)
- 1400-1599 rating, Blitz: 68.0% expected score (110 games)
- 1400-1599 rating, Rapid: 78.3% expected score (25 games)
- 1400-1599 rating, Classical: 61.2% expected score (3 games)
- 1600-1799 rating, Bullet: 66.8% expected score (76 games)
- 1600-1799 rating, Blitz: 75.0% expected score (354 games)
- 1600-1799 rating, Rapid: 70.5% expected score (79 games)
- 1600-1799 rating, Classical: 72.3% expected score (3 games)
- 1800-1999 rating, Bullet: 71.5% expected score (87 games)
- 1800-1999 rating, Blitz: 67.9% expected score (533 games)
- 1800-1999 rating, Rapid: 69.1% expected score (140 games)
- 1800-1999 rating, Classical: 68.2% expected score (4 games)
- 2000-2199 rating, Bullet: 52.7% expected score (36 games)
- 2000-2199 rating, Blitz: 60.5% expected score (218 games)
- 2000-2199 rating, Rapid: 67.8% expected score (52 games)
- 2200-2499 rating, Bullet: 65.8% expected score (8 games)
- 2200-2499 rating, Blitz: 58.9% expected score (21 games)
- 2200-2499 rating, Rapid: 79.5% expected score (7 games)
- 2500+ rating, Bullet: 70.0% expected score (1 games)
Related Openings
Methodology
Across every rating and clock, the King's Gambit Accepted: Silberschmidt Gambit scores 68.5% for Black — we are 90% confident the real figure is between 66.7% and 70.2% — from 1.9K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 1.9K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the King's Gambit Accepted: Silberschmidt Gambit win rate?
Playing the King's Gambit Accepted: Silberschmidt Gambit, Black wins 67.4%, draws 2.0% and loses 30.5%. Counting a draw as half a point, that is an Expected Score of 68.5%. It rests on 1.9K rated games from Lichess.
At what rating does the King's Gambit Accepted: Silberschmidt Gambit perform best?
The King's Gambit Accepted: Silberschmidt Gambit performs best for Black at 1600-1799, with an Expected Score of 73.3% (512 games) and the highest Floor of any rating with enough games to read.
Is the King's Gambit Accepted: Silberschmidt Gambit better in blitz or rapid?
For Black, the King's Gambit Accepted: Silberschmidt Gambit scores higher in Rapid: an Expected Score of 68.4% in Blitz (1.3K games) against 70.5% in Rapid (311 games).
How sharp is the King's Gambit Accepted: Silberschmidt Gambit?
The King's Gambit Accepted: Silberschmidt Gambit has a sharpness score of 98.0 (very decisive), meaning 98.0% of games end decisively. Average game length is 26 moves.
What is the King's Gambit Accepted: Silberschmidt Gambit win rate at 1400-1599?
At 1400-1599, Black wins 69.1%, draws 0.3% and loses 30.6%. Counting a draw as half a point, that is an Expected Score of 69.3%. It rests on 183 Lichess games, which average 23 moves.
What is the King's Gambit Accepted: Silberschmidt Gambit win rate at 1600-1799?
At 1600-1799, Black wins 72.2%, draws 2.2% and loses 25.6%. Counting a draw as half a point, that is an Expected Score of 73.3%. It rests on 512 Lichess games, which average 25 moves.
What is the King's Gambit Accepted: Silberschmidt Gambit win rate at 1800-1999?
At 1800-1999, Black wins 67.5%, draws 2.3% and loses 30.2%. Counting a draw as half a point, that is an Expected Score of 68.7%. It rests on 764 Lichess games, which average 27 moves.
What is the King's Gambit Accepted: Silberschmidt Gambit win rate at 2000-2199?
At 2000-2199, Black wins 59.7%, draws 2.4% and loses 37.9%. Counting a draw as half a point, that is an Expected Score of 60.9%. It rests on 306 Lichess games, which average 29 moves.
What is the King's Gambit Accepted: Silberschmidt Gambit win rate in Bullet?
In Bullet, Black wins 65.5%, draws 1.6% and loses 32.9%. Counting a draw as half a point, that is an Expected Score of 66.3%. It rests on 277 Lichess games.
What is the King's Gambit Accepted: Silberschmidt Gambit win rate in Blitz?
In Blitz, Black wins 67.4%, draws 1.9% and loses 30.7%. Counting a draw as half a point, that is an Expected Score of 68.4%. It rests on 1.3K Lichess games.
What is the King's Gambit Accepted: Silberschmidt Gambit win rate in Rapid?
In Rapid, Black wins 69.0%, draws 3.0% and loses 28.0%. Counting a draw as half a point, that is an Expected Score of 70.5%. It rests on 311 Lichess games.
Is the King's Gambit Accepted: Silberschmidt Gambit a good opening?
The King's Gambit Accepted: Silberschmidt Gambit is good for Black. Across all ratings, Black wins 67.4% of its games and loses 30.5%. It performs best at 1600-1799. Your results depend on your rating, time control, and how well you know the typical plans.