Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation
521 games from Lichess · Updated January 2026
Black expected score · All ratings · All speeds
56.6%
the worst score you would still get, 90% confident. At best 60.2%.
Measured over 521 games at this level and clock.
A strong choice for Black at this level and clock.
Outcomes for Black
Draw 3.9 · Score = win + ½ of the draws · 521 games
- Rank among the families Black can choose here
- not ranked — this is a variation, not a family
- Games in this context
- 521
- Best context
- not measured yet
- Average game length
- 35 moves
- Games that end decisively
- 96.1%
- Draws
- 3.9%
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
Extra Analysis
Deep-dive datasets for this opening
Where it holds · Black score by rating × clock
Green is clearly ahead for Black, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It gets better as the rating rises: 43.3% at 0-999, 45.8% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | — | — | |||
| 1000-1199 | — | — | |||
| 1200-1399 | — | ||||
| 1400-1599 | — | ||||
| 1600-1799 | — | — | |||
| 1800-1999 | — | ||||
| 2000-2199 | — | — | |||
| 2200-2499 | — | — | |||
| 2500+ | — | — | — |
Expected score matrix by rating bracket and time control
- 0-999 rating, Bullet: 30.0% expected score (1 games)
- 0-999 rating, Blitz: 70.0% expected score (1 games)
- 0-999 rating, Rapid: 30.0% expected score (1 games)
- 1000-1199 rating, Bullet: 79.5% expected score (7 games)
- 1000-1199 rating, Blitz: 57.7% expected score (5 games)
- 1000-1199 rating, Rapid: 68.2% expected score (4 games)
- 1200-1399 rating, Bullet: 76.1% expected score (10 games)
- 1200-1399 rating, Blitz: 68.2% expected score (15 games)
- 1200-1399 rating, Rapid: 57.5% expected score (12 games)
- 1200-1399 rating, Classical: 78.6% expected score (2 games)
- 1400-1599 rating, Bullet: 62.9% expected score (14 games)
- 1400-1599 rating, Blitz: 66.9% expected score (43 games)
- 1400-1599 rating, Rapid: 56.7% expected score (21 games)
- 1400-1599 rating, Classical: 83.4% expected score (3 games)
- 1600-1799 rating, Bullet: 50.0% expected score (20 games)
- 1600-1799 rating, Blitz: 52.7% expected score (72 games)
- 1600-1799 rating, Rapid: 54.1% expected score (23 games)
- 1800-1999 rating, Bullet: 43.3% expected score (28 games)
- 1800-1999 rating, Blitz: 58.2% expected score (90 games)
- 1800-1999 rating, Rapid: 53.4% expected score (28 games)
- 1800-1999 rating, Classical: 68.2% expected score (4 games)
- 2000-2199 rating, Bullet: 48.2% expected score (26 games)
- 2000-2199 rating, Blitz: 47.2% expected score (34 games)
- 2000-2199 rating, Rapid: 52.8% expected score (17 games)
- 2200-2499 rating, Bullet: 76.7% expected score (6 games)
- 2200-2499 rating, Blitz: 46.0% expected score (23 games)
- 2200-2499 rating, Rapid: 55.3% expected score (8 games)
- 2500+ rating, Bullet: 70.0% expected score (1 games)
- 2500+ rating, Blitz: 21.5% expected score (2 games)
Related Openings
Methodology
Across every rating and clock, the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation scores 56.6% for Black — we are 90% confident the real figure is between 53.1% and 60.2% — from 521 Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 521+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation win rate?
Playing the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation, Black wins 54.6%, draws 3.9% and loses 41.4%. Counting a draw as half a point, that is an Expected Score of 56.6%. It rests on 521 rated games from Lichess.
At what rating does the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation perform best?
The Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation performs best for Black at 1400-1599, with an Expected Score of 65.2% (81 games) and the highest Floor of any rating with enough games to read.
Is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation better in blitz or rapid?
For Black, the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation scores higher in Blitz: an Expected Score of 56.3% in Blitz (285 games) against 55.2% in Rapid (114 games).
How sharp is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation?
The Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation has a sharpness score of 96.1 (very decisive), meaning 96.1% of games end decisively. Average game length is 35 moves.
What is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation win rate at 1600-1799?
At 1600-1799, Black wins 50.2%, draws 4.7% and loses 45.1%. Counting a draw as half a point, that is an Expected Score of 52.6%. It rests on 115 Lichess games, which average 35 moves.
What is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation win rate at 1800-1999?
At 1800-1999, Black wins 53.1%, draws 3.6% and loses 43.2%. Counting a draw as half a point, that is an Expected Score of 55.0%. It rests on 150 Lichess games, which average 37 moves.
What is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation win rate in Bullet?
In Bullet, Black wins 55.5%, draws 1.3% and loses 43.2%. Counting a draw as half a point, that is an Expected Score of 56.2%. It rests on 113 Lichess games.
What is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation win rate in Blitz?
In Blitz, Black wins 54.3%, draws 4.0% and loses 41.7%. Counting a draw as half a point, that is an Expected Score of 56.3%. It rests on 285 Lichess games.
What is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation win rate in Rapid?
In Rapid, Black wins 51.5%, draws 7.4% and loses 41.1%. Counting a draw as half a point, that is an Expected Score of 55.2%. It rests on 114 Lichess games.
Is the Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation a good opening?
The Italian Game: Two Knights Defense, Fegatello Attack, Leonhardt Variation is good for Black. Across all ratings, Black wins 54.6% of its games and loses 41.4%. It performs best at 1400-1599. Your results depend on your rating, time control, and how well you know the typical plans.