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King's Indian Defense: Four Pawns Attack, Florentine Gambit

2.9K games from Lichess · Updated January 2026

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Analyze this line move by move

White expected score · All ratings · All speeds

63.3%

45%70%
Floor61.9%

the worst score you would still get, 90% confident. At best 64.8%.

Measured over 2.9K games at this level and clock.

Play Thiswins clearly more often than it loses at this level

A strong choice for White at this level and clock.

Outcomes for White

Draw 3.9 · Score = win + ½ of the draws · 2.9K games

Rank among the families White can choose here
not ranked — this is a variation, not a family
Games in this context
2.9K
Best context
66.5% at 2200-2499 Bullet
Worst context
66.2% at 2000-2199 Bullet
Average game length
32 moves
Games that end decisively
96.1%
Draws
3.9%

Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.

Where it holds · White score by rating × clock

Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It gets better as the rating rises: 66.7% at 1400-1599, 70.8% at 2500+.

RatingUBBulleBlitzRapidClass
0-999
1000-1199
1200-1399
1400-1599
1600-1799
1800-1999
2000-2199
2200-2499
2500+

Expected score matrix by rating bracket and time control

  • 1400-1599 rating, Bullet: 63.4% expected score (6 games)
  • 1400-1599 rating, Blitz: 70.0% expected score (1 games)
  • 1600-1799 rating, Bullet: 46.8% expected score (44 games)
  • 1600-1799 rating, Blitz: 61.2% expected score (12 games)
  • 1800-1999 rating, Bullet: 52.6% expected score (77 games)
  • 1800-1999 rating, Blitz: 50.3% expected score (146 games)
  • 1800-1999 rating, Rapid: 35.7% expected score (9 games)
  • 2000-2199 rating, Bullet: 66.2% expected score (710 games)
  • 2000-2199 rating, Blitz: 61.9% expected score (456 games)
  • 2000-2199 rating, Rapid: 56.5% expected score (14 games)
  • 2200-2499 rating, Bullet: 66.5% expected score (1,081 games)
  • 2200-2499 rating, Blitz: 59.2% expected score (315 games)
  • 2200-2499 rating, Rapid: 50.0% expected score (4 games)
  • 2500+ rating, Bullet: 79.7% expected score (12 games)
  • 2500+ rating, Blitz: 61.8% expected score (7 games)

Related Openings

Analyze King's Indian Defense: Four Pawns Attack, Florentine Gambit PositionsSee what each move is worth at your rating, move by move

Methodology

Across every rating and clock, the King's Indian Defense: Four Pawns Attack, Florentine Gambit scores 63.3% for White — we are 90% confident the real figure is between 61.9% and 64.8% — from 2.9K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.

How the figures are made
Whose games these are
2.9K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
Which games we count
  • Rated games only — nothing casual.
  • Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
  • At least 2 moves played.
  • A game is filed under White’s rating.
Why every number comes with a range
A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
How much we need before we say anything
An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.

Frequently Asked Questions

What is the King's Indian Defense: Four Pawns Attack, Florentine Gambit win rate?

Playing the King's Indian Defense: Four Pawns Attack, Florentine Gambit, White wins 61.4%, draws 3.9% and loses 34.8%. Counting a draw as half a point, that is an Expected Score of 63.3%. It rests on 2.9K rated games from Lichess.

At what rating does the King's Indian Defense: Four Pawns Attack, Florentine Gambit perform best?

The King's Indian Defense: Four Pawns Attack, Florentine Gambit performs best for White at 2200-2499, with an Expected Score of 64.8% (1.4K games) and the highest Floor of any rating with enough games to read.

How sharp is the King's Indian Defense: Four Pawns Attack, Florentine Gambit?

The King's Indian Defense: Four Pawns Attack, Florentine Gambit has a sharpness score of 96.1 (very decisive), meaning 96.1% of games end decisively. Average game length is 32 moves.

What is the King's Indian Defense: Four Pawns Attack, Florentine Gambit win rate at 1800-1999?

At 1800-1999, White wins 47.8%, draws 5.4% and loses 46.9%. Counting a draw as half a point, that is an Expected Score of 50.5%. It rests on 232 Lichess games, which average 33 moves.

What is the King's Indian Defense: Four Pawns Attack, Florentine Gambit win rate at 2000-2199?

At 2000-2199, White wins 62.9%, draws 3.0% and loses 34.1%. Counting a draw as half a point, that is an Expected Score of 64.4%. It rests on 1.2K Lichess games, which average 31 moves.

What is the King's Indian Defense: Four Pawns Attack, Florentine Gambit win rate at 2200-2499?

At 2200-2499, White wins 62.6%, draws 4.4% and loses 33.0%. Counting a draw as half a point, that is an Expected Score of 64.8%. It rests on 1.4K Lichess games, which average 33 moves.

What is the King's Indian Defense: Four Pawns Attack, Florentine Gambit win rate in Bullet?

In Bullet, White wins 64.2%, draws 2.6% and loses 33.2%. Counting a draw as half a point, that is an Expected Score of 65.5%. It rests on 1.9K Lichess games.

What is the King's Indian Defense: Four Pawns Attack, Florentine Gambit win rate in Blitz?

In Blitz, White wins 56.1%, draws 6.3% and loses 37.6%. Counting a draw as half a point, that is an Expected Score of 59.3%. It rests on 937 Lichess games.

Is the King's Indian Defense: Four Pawns Attack, Florentine Gambit a good opening?

The King's Indian Defense: Four Pawns Attack, Florentine Gambit is good for White. Across all ratings, White wins 61.4% of its games and loses 34.8%. It performs best at 2200-2499. Your results depend on your rating, time control, and how well you know the typical plans.