Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation

603 games from Lichess · Updated January 2026

Tough Sell
White Expected Score50.2%Range (90% confident): 46.9% – 53.5%Based on 603 games
0%50.2%100%
Range (90% confident): 46.9% – 53.5%
Outcome Distribution
48.2%3.9%47.9%
Win
Draw
Loss
11...Bf8
Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation
Analyzen=603
Avg Length34 moves
Sharpness96%
Draw Rate3.9%

What is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation expected score for White?

Snapshot

At all ratings, the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation has a 50.2% expected score for White (we're 90% confident it's between 46.9% and 53.5%), based on 603 Lichess games.

White Win% by Rating

Stable across ratings (~60%)

1400
1600
1800
2000
2200
2500+

  • 1400-1599: 60.0% win rate (1 games)
  • 1600-1799: 36.0% win rate (11 games)
  • 1800-1999: 45.8% win rate (100 games)
  • 2000-2199: 45.7% win rate (286 games)
  • 2200-2499: 52.2% win rate (189 games)
  • 2500+: 60.0% win rate (16 games)

White Win% by Time Control

Best in Blitz (50%), worst in Classical (20%)

Bullet
Blitz
Rapid
Classical

  • Bullet: 47.7% win rate (161 games)
  • Blitz: 49.8% win rate (401 games)
  • Rapid: 34.9% win rate (40 games)
  • Classical: 20.0% win rate (1 games)

White% by Rating × Time Control

Click any cell to filter. Green = above 50%, Red = below 50%.

RatingUBBulleBlitzRapidClass
0-999
1000-1199
1200-1399
1400-1599
1600-1799
1800-1999
2000-2199
2200-2499
2500+

Expected score matrix by rating bracket and time control

  • 1400-1599 rating, Rapid: 70.0% expected score (1 games)
  • 1600-1799 rating, Bullet: 63.4% expected score (6 games)
  • 1600-1799 rating, Blitz: 13.7% expected score (4 games)
  • 1600-1799 rating, Rapid: 30.0% expected score (1 games)
  • 1800-1999 rating, Bullet: 40.9% expected score (15 games)
  • 1800-1999 rating, Blitz: 51.4% expected score (74 games)
  • 1800-1999 rating, Rapid: 34.0% expected score (11 games)
  • 2000-2199 rating, Bullet: 38.8% expected score (52 games)
  • 2000-2199 rating, Blitz: 51.2% expected score (217 games)
  • 2000-2199 rating, Rapid: 30.0% expected score (16 games)
  • 2000-2199 rating, Classical: 30.0% expected score (1 games)
  • 2200-2499 rating, Bullet: 52.6% expected score (77 games)
  • 2200-2499 rating, Blitz: 55.9% expected score (101 games)
  • 2200-2499 rating, Rapid: 62.0% expected score (11 games)
  • 2500+ rating, Bullet: 70.0% expected score (11 games)
  • 2500+ rating, Blitz: 50.0% expected score (5 games)

Related Openings

Analyze Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation PositionsGet move-by-move win rates with the TrueElo analyzer

Frequently Asked Questions

What is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation win rate?

The Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation has a 48.2% (90% CI: 44.9%-51.6%) win rate for white, based on 603 rated games from Lichess.

At what rating does the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation perform best?

The Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation performs best at 2200-2499 Elo with a 52.2% win rate for white (189 games). Win rate tends to decline at higher ratings as opponents know the theory better.

Is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation better in blitz or rapid?

Blitz (49.8%) outperforms Bullet (47.7%) by 2.1%. Choose your time control wisely.

How sharp is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation?

The Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation has a sharpness score of 96.1 (very decisive), meaning 96.1% of games end decisively. Average game length is 34 moves.

What is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation win rate at 1800-1999 Elo?

At 1800-1999 Elo, the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation has a 45.8% (90% CI: 37.8%-54.0%) win rate for white, based on 100 Lichess games. Average game length is 32 moves with a 3.4% draw rate.

What is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation win rate at 2000-2199 Elo?

At 2000-2199 Elo, the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation has a 45.7% (90% CI: 40.9%-50.6%) win rate for white, based on 286 Lichess games. Average game length is 33 moves with a 3.3% draw rate.

What is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation win rate at 2200-2499 Elo?

At 2200-2499 Elo, the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation has a 52.2% (90% CI: 46.3%-58.2%) win rate for white, based on 189 Lichess games. Average game length is 37 moves with a 5.5% draw rate.

What is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation win rate in Bullet?

In Bullet games, the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation has a 47.7% (90% CI: 41.3%-54.1%) win rate for white (161 Lichess games). Draw rate is 2.2%.

What is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation win rate in Blitz?

In Blitz games, the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation has a 49.8% (90% CI: 45.7%-53.9%) win rate for white (401 Lichess games). Draw rate is 4.1%.

Is the Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation a good opening?

The Italian Game: Two Knights Defense, Max Lange Attack, Rubinstein Variation is slightly favors black with a 48.2% (90% CI: 44.9%-51.6%) win rate across all ratings. It performs best at 2200-2499 Elo. Your results depend on your rating, time control, and how well you know the typical plans.