Italian Game: Scotch Gambit, Max Lange Attack Accepted
17K games from Lichess · Updated January 2026
White expected score · All ratings · All speeds
55.7%
the worst score you would still get, 90% confident. At best 56.3%.
Measured over 17K games at this level and clock.
A strong choice for White at this level and clock.
Outcomes for White
Draw 2.8 · Score = win + ½ of the draws · 17K games
- Rank among the families White can choose here
- not ranked — this is a variation, not a family
- Games in this context
- 17K
- Best context
- 61.9% at 2200-2499 Blitz
- Worst context
- 50.4% at 1600-1799 Rapid
- Average game length
- 29 moves
- Games that end decisively
- 97.2%
- Draws
- 2.8%
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
Extra Analysis
Deep-dive datasets for this opening
Where it holds · White score by rating × clock
Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It gets better as the rating rises: 48.4% at 0-999, 67.7% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | — | — | |||
| 1000-1199 | — | ||||
| 1200-1399 | — | ||||
| 1400-1599 | — | ||||
| 1600-1799 | — | ||||
| 1800-1999 | — | ||||
| 2000-2199 | — | ||||
| 2200-2499 | — | — | |||
| 2500+ | — | — |
Expected score matrix by rating bracket and time control
- 0-999 rating, Bullet: 45.3% expected score (9 games)
- 0-999 rating, Blitz: 50.0% expected score (4 games)
- 0-999 rating, Rapid: 50.0% expected score (4 games)
- 1000-1199 rating, Bullet: 41.3% expected score (44 games)
- 1000-1199 rating, Blitz: 29.8% expected score (43 games)
- 1000-1199 rating, Rapid: 54.1% expected score (23 games)
- 1000-1199 rating, Classical: 30.0% expected score (1 games)
- 1200-1399 rating, Bullet: 46.6% expected score (116 games)
- 1200-1399 rating, Blitz: 47.4% expected score (169 games)
- 1200-1399 rating, Rapid: 49.3% expected score (67 games)
- 1200-1399 rating, Classical: 50.0% expected score (4 games)
- 1400-1599 rating, Bullet: 48.4% expected score (335 games)
- 1400-1599 rating, Blitz: 51.0% expected score (658 games)
- 1400-1599 rating, Rapid: 53.8% expected score (185 games)
- 1400-1599 rating, Classical: 46.0% expected score (11 games)
- 1600-1799 rating, Bullet: 53.0% expected score (691 games)
- 1600-1799 rating, Blitz: 55.2% expected score (1,845 games)
- 1600-1799 rating, Rapid: 50.4% expected score (537 games)
- 1600-1799 rating, Classical: 56.1% expected score (48 games)
- 1800-1999 rating, Bullet: 53.0% expected score (917 games)
- 1800-1999 rating, Blitz: 55.8% expected score (3,085 games)
- 1800-1999 rating, Rapid: 60.7% expected score (959 games)
- 1800-1999 rating, Classical: 54.2% expected score (59 games)
- 2000-2199 rating, Bullet: 55.3% expected score (940 games)
- 2000-2199 rating, Blitz: 55.4% expected score (2,450 games)
- 2000-2199 rating, Rapid: 58.2% expected score (667 games)
- 2000-2199 rating, Classical: 43.1% expected score (13 games)
- 2200-2499 rating, Bullet: 58.9% expected score (1,099 games)
- 2200-2499 rating, Blitz: 61.9% expected score (1,081 games)
- 2200-2499 rating, Rapid: 58.4% expected score (166 games)
- 2500+ rating, Bullet: 60.8% expected score (295 games)
- 2500+ rating, Blitz: 72.2% expected score (91 games)
- 2500+ rating, Rapid: 70.0% expected score (1 games)
Related Openings
Methodology
Across every rating and clock, the Italian Game: Scotch Gambit, Max Lange Attack Accepted scores 55.7% for White — we are 90% confident the real figure is between 55.0% and 56.3% — from 17K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 17K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate?
Playing the Italian Game: Scotch Gambit, Max Lange Attack Accepted, White wins 54.3%, draws 2.8% and loses 42.9%. Counting a draw as half a point, that is an Expected Score of 55.7%. It rests on 17K rated games from Lichess.
At what rating does the Italian Game: Scotch Gambit, Max Lange Attack Accepted perform best?
The Italian Game: Scotch Gambit, Max Lange Attack Accepted performs best for White at 2500+, with an Expected Score of 63.7% (387 games) and the highest Floor of any rating with enough games to read.
Is the Italian Game: Scotch Gambit, Max Lange Attack Accepted better in blitz or rapid?
For White, the Italian Game: Scotch Gambit, Max Lange Attack Accepted scores higher in Rapid: an Expected Score of 55.8% in Blitz (9.4K games) against 56.9% in Rapid (2.6K games).
How sharp is the Italian Game: Scotch Gambit, Max Lange Attack Accepted?
The Italian Game: Scotch Gambit, Max Lange Attack Accepted has a sharpness score of 97.2 (very decisive), meaning 97.2% of games end decisively. Average game length is 29 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate at 1000-1199?
At 1000-1199, White wins 37.8%, draws 2.2% and loses 60.0%. Counting a draw as half a point, that is an Expected Score of 38.9%. It rests on 111 Lichess games, which average 24 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate at 1200-1399?
At 1200-1399, White wins 46.3%, draws 2.4% and loses 51.3%. Counting a draw as half a point, that is an Expected Score of 47.5%. It rests on 356 Lichess games, which average 26 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate at 1400-1599?
At 1400-1599, White wins 49.9%, draws 1.6% and loses 48.6%. Counting a draw as half a point, that is an Expected Score of 50.7%. It rests on 1.2K Lichess games, which average 25 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate at 1600-1799?
At 1600-1799, White wins 53.0%, draws 1.7% and loses 45.2%. Counting a draw as half a point, that is an Expected Score of 53.9%. It rests on 3.1K Lichess games, which average 27 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate at 1800-1999?
At 1800-1999, White wins 54.7%, draws 2.9% and loses 42.4%. Counting a draw as half a point, that is an Expected Score of 56.2%. It rests on 5.0K Lichess games, which average 29 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate at 2000-2199?
At 2000-2199, White wins 54.1%, draws 3.4% and loses 42.6%. Counting a draw as half a point, that is an Expected Score of 55.8%. It rests on 4.1K Lichess games, which average 31 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate at 2200-2499?
At 2200-2499, White wins 58.5%, draws 3.6% and loses 38.0%. Counting a draw as half a point, that is an Expected Score of 60.3%. It rests on 2.3K Lichess games, which average 33 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate at 2500+?
At 2500+, White wins 61.1%, draws 5.0% and loses 33.8%. Counting a draw as half a point, that is an Expected Score of 63.7%. It rests on 387 Lichess games, which average 36 moves.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate in Bullet?
In Bullet, White wins 53.7%, draws 2.2% and loses 44.1%. Counting a draw as half a point, that is an Expected Score of 54.8%. It rests on 4.4K Lichess games.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate in Blitz?
In Blitz, White wins 54.3%, draws 3.0% and loses 42.7%. Counting a draw as half a point, that is an Expected Score of 55.8%. It rests on 9.4K Lichess games.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate in Rapid?
In Rapid, White wins 55.4%, draws 3.0% and loses 41.6%. Counting a draw as half a point, that is an Expected Score of 56.9%. It rests on 2.6K Lichess games.
What is the Italian Game: Scotch Gambit, Max Lange Attack Accepted win rate in Classical?
In Classical, White wins 51.3%, draws 2.5% and loses 46.2%. Counting a draw as half a point, that is an Expected Score of 52.6%. It rests on 136 Lichess games.
Is the Italian Game: Scotch Gambit, Max Lange Attack Accepted a good opening?
The Italian Game: Scotch Gambit, Max Lange Attack Accepted is good for White. Across all ratings, White wins 54.3% of its games and loses 42.9%. It performs best at 2500+. Your results depend on your rating, time control, and how well you know the typical plans.