Richter-Veresov Attack: Richter Variation
95K games from Lichess · Updated January 2026
White expected score · All ratings · All speeds
57.4%
the worst score you would still get, 90% confident. At best 57.6%.
Measured over 95K games at this level and clock.
A strong choice for White at this level and clock.
Outcomes for White
Draw 3.9 · Score = win + ½ of the draws · 95K games
- Rank among the families White can choose here
- not ranked — this is a variation, not a family
- Games in this context
- 95K
- Best context
- 60.6% at 1800-1999 Blitz
- Worst context
- 50.9% at 1200-1399 Rapid
- Average game length
- 33 moves
- Games that end decisively
- 96.1%
- Draws
- 3.9%
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
Extra Analysis
Deep-dive datasets for this opening
Where it holds · White score by rating × clock
Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It gets better as the rating rises: 52.3% at 0-999, 55.5% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | — | ||||
| 1000-1199 | — | ||||
| 1200-1399 | — | ||||
| 1400-1599 | — | ||||
| 1600-1799 | |||||
| 1800-1999 | — | ||||
| 2000-2199 | |||||
| 2200-2499 | — | ||||
| 2500+ | — | — |
Expected score matrix by rating bracket and time control
- 0-999 rating, Bullet: 54.0% expected score (550 games)
- 0-999 rating, Blitz: 54.9% expected score (1,351 games)
- 0-999 rating, Rapid: 50.1% expected score (414 games)
- 0-999 rating, Classical: 50.0% expected score (3 games)
- 1000-1199 rating, Bullet: 54.7% expected score (769 games)
- 1000-1199 rating, Blitz: 53.5% expected score (2,311 games)
- 1000-1199 rating, Rapid: 54.4% expected score (1,179 games)
- 1000-1199 rating, Classical: 25.9% expected score (13 games)
- 1200-1399 rating, Bullet: 53.9% expected score (1,268 games)
- 1200-1399 rating, Blitz: 51.9% expected score (3,359 games)
- 1200-1399 rating, Rapid: 50.9% expected score (1,694 games)
- 1200-1399 rating, Classical: 47.2% expected score (52 games)
- 1400-1599 rating, Bullet: 54.9% expected score (2,234 games)
- 1400-1599 rating, Blitz: 54.4% expected score (5,779 games)
- 1400-1599 rating, Rapid: 52.4% expected score (1,968 games)
- 1400-1599 rating, Classical: 50.0% expected score (131 games)
- 1600-1799 rating, UltraBullet: 30.0% expected score (1 games)
- 1600-1799 rating, Bullet: 57.2% expected score (3,100 games)
- 1600-1799 rating, Blitz: 55.4% expected score (8,784 games)
- 1600-1799 rating, Rapid: 53.7% expected score (1,875 games)
- 1600-1799 rating, Classical: 57.0% expected score (85 games)
- 1800-1999 rating, Bullet: 59.1% expected score (3,284 games)
- 1800-1999 rating, Blitz: 60.6% expected score (12,404 games)
- 1800-1999 rating, Rapid: 57.6% expected score (2,026 games)
- 1800-1999 rating, Classical: 48.6% expected score (102 games)
- 2000-2199 rating, UltraBullet: 70.0% expected score (1 games)
- 2000-2199 rating, Bullet: 60.4% expected score (5,539 games)
- 2000-2199 rating, Blitz: 59.5% expected score (14,978 games)
- 2000-2199 rating, Rapid: 58.9% expected score (1,473 games)
- 2000-2199 rating, Classical: 39.5% expected score (27 games)
- 2200-2499 rating, Bullet: 58.9% expected score (6,771 games)
- 2200-2499 rating, Blitz: 57.6% expected score (8,319 games)
- 2200-2499 rating, Rapid: 59.5% expected score (690 games)
- 2200-2499 rating, Classical: 74.3% expected score (15 games)
- 2500+ rating, Bullet: 60.0% expected score (2,332 games)
- 2500+ rating, Blitz: 56.5% expected score (442 games)
- 2500+ rating, Rapid: 50.0% expected score (16 games)
Related Openings
Methodology
Across every rating and clock, the Richter-Veresov Attack: Richter Variation scores 57.4% for White — we are 90% confident the real figure is between 57.1% and 57.6% — from 95K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 95K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the Richter-Veresov Attack: Richter Variation win rate?
Playing the Richter-Veresov Attack: Richter Variation, White wins 55.4%, draws 3.9% and loses 40.7%. Counting a draw as half a point, that is an Expected Score of 57.4%. It rests on 95K rated games from Lichess.
At what rating does the Richter-Veresov Attack: Richter Variation perform best?
The Richter-Veresov Attack: Richter Variation performs best for White at 1800-1999, with an Expected Score of 59.9% (18K games) and the highest Floor of any rating with enough games to read.
Is the Richter-Veresov Attack: Richter Variation better in blitz or rapid?
For White, the Richter-Veresov Attack: Richter Variation scores higher in Blitz: an Expected Score of 57.5% in Blitz (58K games) against 54.7% in Rapid (11K games).
How sharp is the Richter-Veresov Attack: Richter Variation?
The Richter-Veresov Attack: Richter Variation has a sharpness score of 96.1 (very decisive), meaning 96.1% of games end decisively. Average game length is 33 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 0-999?
At 0-999, White wins 51.8%, draws 4.0% and loses 44.2%. Counting a draw as half a point, that is an Expected Score of 53.8%. It rests on 2.3K Lichess games, which average 28 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 1000-1199?
At 1000-1199, White wins 51.8%, draws 4.1% and loses 44.1%. Counting a draw as half a point, that is an Expected Score of 53.9%. It rests on 4.3K Lichess games, which average 31 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 1200-1399?
At 1200-1399, White wins 50.0%, draws 3.9% and loses 46.1%. Counting a draw as half a point, that is an Expected Score of 52.0%. It rests on 6.4K Lichess games, which average 31 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 1400-1599?
At 1400-1599, White wins 52.4%, draws 3.3% and loses 44.3%. Counting a draw as half a point, that is an Expected Score of 54.1%. It rests on 10K Lichess games, which average 32 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 1600-1799?
At 1600-1799, White wins 53.8%, draws 3.4% and loses 42.8%. Counting a draw as half a point, that is an Expected Score of 55.5%. It rests on 14K Lichess games, which average 33 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 1800-1999?
At 1800-1999, White wins 58.1%, draws 3.7% and loses 38.3%. Counting a draw as half a point, that is an Expected Score of 59.9%. It rests on 18K Lichess games, which average 33 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 2000-2199?
At 2000-2199, White wins 57.6%, draws 4.0% and loses 38.4%. Counting a draw as half a point, that is an Expected Score of 59.6%. It rests on 22K Lichess games, which average 34 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 2200-2499?
At 2200-2499, White wins 55.8%, draws 4.8% and loses 39.4%. Counting a draw as half a point, that is an Expected Score of 58.2%. It rests on 16K Lichess games, which average 35 moves.
What is the Richter-Veresov Attack: Richter Variation win rate at 2500+?
At 2500+, White wins 57.0%, draws 4.7% and loses 38.3%. Counting a draw as half a point, that is an Expected Score of 59.4%. It rests on 2.8K Lichess games, which average 38 moves.
What is the Richter-Veresov Attack: Richter Variation win rate in Bullet?
In Bullet, White wins 56.8%, draws 2.9% and loses 40.3%. Counting a draw as half a point, that is an Expected Score of 58.3%. It rests on 26K Lichess games.
What is the Richter-Veresov Attack: Richter Variation win rate in Blitz?
In Blitz, White wins 55.4%, draws 4.2% and loses 40.4%. Counting a draw as half a point, that is an Expected Score of 57.5%. It rests on 58K Lichess games.
What is the Richter-Veresov Attack: Richter Variation win rate in Rapid?
In Rapid, White wins 52.3%, draws 4.9% and loses 42.9%. Counting a draw as half a point, that is an Expected Score of 54.7%. It rests on 11K Lichess games.
What is the Richter-Veresov Attack: Richter Variation win rate in Classical?
In Classical, White wins 47.4%, draws 5.5% and loses 47.1%. Counting a draw as half a point, that is an Expected Score of 50.2%. It rests on 428 Lichess games.
Is the Richter-Veresov Attack: Richter Variation a good opening?
The Richter-Veresov Attack: Richter Variation is good for White. Across all ratings, White wins 55.4% of its games and loses 40.7%. It performs best at 1800-1999. Your results depend on your rating, time control, and how well you know the typical plans.