Richter-Veresov Attack: Two Knights System, Grünfeld Defense
6.1K games from Lichess · Updated January 2026
Black expected score · All ratings · All speeds
52.1%
the worst score you would still get, 90% confident. At best 53.2%.
Measured over 6.1K games at this level and clock.
A strong choice for Black at this level and clock.
Outcomes for Black
Draw 5.6 · Score = win + ½ of the draws · 6.1K games
- Rank among the families Black can choose here
- not ranked — this is a variation, not a family
- Games in this context
- 6.1K
- Best context
- 54.9% at 2000-2199 Blitz
- Worst context
- 50.7% at 1600-1799 Blitz
- Average game length
- 36 moves
- Games that end decisively
- 94.4%
- Draws
- 5.6%
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
Where it holds · Black score by rating × clock
Green is clearly ahead for Black, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It falls away as the rating rises: 55.0% at 0-999, 51.0% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | — | — | |||
| 1000-1199 | — | ||||
| 1200-1399 | — | ||||
| 1400-1599 | — | ||||
| 1600-1799 | — | ||||
| 1800-1999 | |||||
| 2000-2199 | — | ||||
| 2200-2499 | — | — | |||
| 2500+ | — | — | — |
Expected score matrix by rating bracket and time control
- 0-999 rating, Bullet: 52.1% expected score (23 games)
- 0-999 rating, Blitz: 49.2% expected score (63 games)
- 0-999 rating, Rapid: 63.6% expected score (28 games)
- 1000-1199 rating, Bullet: 41.5% expected score (69 games)
- 1000-1199 rating, Blitz: 57.1% expected score (188 games)
- 1000-1199 rating, Rapid: 58.9% expected score (55 games)
- 1000-1199 rating, Classical: 30.0% expected score (1 games)
- 1200-1399 rating, Bullet: 54.2% expected score (95 games)
- 1200-1399 rating, Blitz: 47.8% expected score (335 games)
- 1200-1399 rating, Rapid: 51.8% expected score (111 games)
- 1200-1399 rating, Classical: 21.5% expected score (2 games)
- 1400-1599 rating, Bullet: 43.2% expected score (102 games)
- 1400-1599 rating, Blitz: 52.5% expected score (420 games)
- 1400-1599 rating, Rapid: 55.4% expected score (184 games)
- 1400-1599 rating, Classical: 50.0% expected score (11 games)
- 1600-1799 rating, Bullet: 52.8% expected score (142 games)
- 1600-1799 rating, Blitz: 50.7% expected score (512 games)
- 1600-1799 rating, Rapid: 53.5% expected score (213 games)
- 1600-1799 rating, Classical: 58.2% expected score (17 games)
- 1800-1999 rating, UltraBullet: 30.0% expected score (1 games)
- 1800-1999 rating, Bullet: 44.8% expected score (182 games)
- 1800-1999 rating, Blitz: 53.6% expected score (509 games)
- 1800-1999 rating, Rapid: 52.6% expected score (152 games)
- 1800-1999 rating, Classical: 64.3% expected score (9 games)
- 2000-2199 rating, Bullet: 53.0% expected score (214 games)
- 2000-2199 rating, Blitz: 54.9% expected score (738 games)
- 2000-2199 rating, Rapid: 57.2% expected score (109 games)
- 2000-2199 rating, Classical: 71.1% expected score (8 games)
- 2200-2499 rating, Bullet: 52.0% expected score (322 games)
- 2200-2499 rating, Blitz: 50.9% expected score (867 games)
- 2200-2499 rating, Rapid: 49.1% expected score (56 games)
- 2500+ rating, Bullet: 51.2% expected score (166 games)
- 2500+ rating, Blitz: 50.7% expected score (159 games)
Related Openings
Methodology
Across every rating and clock, the Richter-Veresov Attack: Two Knights System, Grünfeld Defense scores 52.1% for Black — we are 90% confident the real figure is between 51.1% and 53.2% — from 6.1K Lichess games. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 6.1K+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate?
Playing the Richter-Veresov Attack: Two Knights System, Grünfeld Defense, Black wins 49.3%, draws 5.6% and loses 45.1%. Counting a draw as half a point, that is an Expected Score of 52.1%. It rests on 6.1K rated games from Lichess.
At what rating does the Richter-Veresov Attack: Two Knights System, Grünfeld Defense perform best?
The Richter-Veresov Attack: Two Knights System, Grünfeld Defense performs best for Black at 2000-2199, with an Expected Score of 54.9% (1.1K games) and the highest Floor of any rating with enough games to read.
Is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense better in blitz or rapid?
For Black, the Richter-Veresov Attack: Two Knights System, Grünfeld Defense scores higher in Rapid: an Expected Score of 52.2% in Blitz (3.8K games) against 54.4% in Rapid (908 games).
How sharp is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense?
The Richter-Veresov Attack: Two Knights System, Grünfeld Defense has a sharpness score of 94.4 (decisive), meaning 94.4% of games end decisively. Average game length is 36 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 0-999?
At 0-999, Black wins 50.6%, draws 5.6% and loses 43.7%. Counting a draw as half a point, that is an Expected Score of 53.5%. It rests on 114 Lichess games, which average 29 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 1000-1199?
At 1000-1199, Black wins 52.9%, draws 1.7% and loses 45.3%. Counting a draw as half a point, that is an Expected Score of 53.8%. It rests on 313 Lichess games, which average 30 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 1200-1399?
At 1200-1399, Black wins 48.2%, draws 2.7% and loses 49.1%. Counting a draw as half a point, that is an Expected Score of 49.6%. It rests on 543 Lichess games, which average 33 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 1400-1599?
At 1400-1599, Black wins 49.6%, draws 4.5% and loses 45.9%. Counting a draw as half a point, that is an Expected Score of 51.9%. It rests on 717 Lichess games, which average 34 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 1600-1799?
At 1600-1799, Black wins 50.0%, draws 3.8% and loses 46.2%. Counting a draw as half a point, that is an Expected Score of 51.9%. It rests on 884 Lichess games, which average 36 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 1800-1999?
At 1800-1999, Black wins 49.3%, draws 4.6% and loses 46.1%. Counting a draw as half a point, that is an Expected Score of 51.6%. It rests on 853 Lichess games, which average 37 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 2000-2199?
At 2000-2199, Black wins 51.7%, draws 6.4% and loses 41.9%. Counting a draw as half a point, that is an Expected Score of 54.9%. It rests on 1.1K Lichess games, which average 37 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 2200-2499?
At 2200-2499, Black wins 47.1%, draws 8.1% and loses 44.8%. Counting a draw as half a point, that is an Expected Score of 51.2%. It rests on 1.2K Lichess games, which average 38 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate at 2500+?
At 2500+, Black wins 44.9%, draws 12.1% and loses 43.0%. Counting a draw as half a point, that is an Expected Score of 51.0%. It rests on 325 Lichess games, which average 42 moves.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate in Bullet?
In Bullet, Black wins 47.7%, draws 4.7% and loses 47.6%. Counting a draw as half a point, that is an Expected Score of 50.1%. It rests on 1.3K Lichess games.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate in Blitz?
In Blitz, Black wins 49.3%, draws 5.8% and loses 44.9%. Counting a draw as half a point, that is an Expected Score of 52.2%. It rests on 3.8K Lichess games.
What is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense win rate in Rapid?
In Rapid, Black wins 51.5%, draws 5.8% and loses 42.7%. Counting a draw as half a point, that is an Expected Score of 54.4%. It rests on 908 Lichess games.
Is the Richter-Veresov Attack: Two Knights System, Grünfeld Defense a good opening?
The Richter-Veresov Attack: Two Knights System, Grünfeld Defense is about level. Across all ratings, Black wins 49.3% of its games and loses 45.1%. It performs best at 2000-2199. Your results depend on your rating, time control, and how well you know the typical plans.