What is the Four Knights Game: Glek System expected score for White?
At all ratings, the Four Knights Game: Glek System has a 50.2% expected score for White (we're 90% confident it's between 49.9% and 50.5%), based on 97K Lichess games.
97K games from Lichess · Updated January 2026
At all ratings, the Four Knights Game: Glek System has a 50.2% expected score for White (we're 90% confident it's between 49.9% and 50.5%), based on 97K Lichess games.
Improves with rating: 47% → 50%
Best in UltraBullet (50%), worst in Classical (46%)
Click any cell to filter. Green = above 50%, Red = below 50%.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | |||||
| 1000-1199 | |||||
| 1200-1399 | |||||
| 1400-1599 | |||||
| 1600-1799 | |||||
| 1800-1999 | |||||
| 2000-2199 | — | ||||
| 2200-2499 | — | ||||
| 2500+ |
Expected score matrix by rating bracket and time control
The Four Knights Game: Glek System has a 47.9% (90% CI: 47.6%-48.1%) win rate for white, based on 97K rated games from Lichess.
The Four Knights Game: Glek System performs best at 2200-2499 Elo with a 49.9% win rate for white (7.4K games). Win rate tends to decline at higher ratings as opponents know the theory better.
Bullet (49.4%) outperforms UltraBullet (50.3%) by -0.9%. Choose your time control wisely.
The Four Knights Game: Glek System has a sharpness score of 95.4 (very decisive), meaning 95.4% of games end decisively. Average game length is 33 moves.
At 0-999 Elo, the Four Knights Game: Glek System has a 46.6% (90% CI: 45.8%-47.3%) win rate for white, based on 12K Lichess games. Average game length is 29 moves with a 4.6% draw rate.
At 1000-1199 Elo, the Four Knights Game: Glek System has a 47.5% (90% CI: 46.8%-48.1%) win rate for white, based on 16K Lichess games. Average game length is 31 moves with a 4.2% draw rate.
At 1200-1399 Elo, the Four Knights Game: Glek System has a 47.4% (90% CI: 46.8%-48.1%) win rate for white, based on 16K Lichess games. Average game length is 32 moves with a 4.1% draw rate.
At 1400-1599 Elo, the Four Knights Game: Glek System has a 47.5% (90% CI: 46.9%-48.2%) win rate for white, based on 15K Lichess games. Average game length is 33 moves with a 3.9% draw rate.
At 1600-1799 Elo, the Four Knights Game: Glek System has a 47.4% (90% CI: 46.6%-48.2%) win rate for white, based on 11K Lichess games. Average game length is 34 moves with a 3.8% draw rate.
At 1800-1999 Elo, the Four Knights Game: Glek System has a 49.3% (90% CI: 48.4%-50.2%) win rate for white, based on 8.1K Lichess games. Average game length is 35 moves with a 4.6% draw rate.
At 2000-2199 Elo, the Four Knights Game: Glek System has a 49.3% (90% CI: 48.4%-50.3%) win rate for white, based on 7.0K Lichess games. Average game length is 36 moves with a 5.4% draw rate.
At 2200-2499 Elo, the Four Knights Game: Glek System has a 49.9% (90% CI: 48.9%-50.8%) win rate for white, based on 7.4K Lichess games. Average game length is 38 moves with a 7.2% draw rate.
At 2500+ Elo, the Four Knights Game: Glek System has a 49.9% (90% CI: 48.2%-51.5%) win rate for white, based on 2.5K Lichess games. Average game length is 41 moves with a 8.6% draw rate.
In Bullet games, the Four Knights Game: Glek System has a 49.4% (90% CI: 48.8%-50.0%) win rate for white (19K Lichess games). Draw rate is 3.4%.
In Blitz games, the Four Knights Game: Glek System has a 48.2% (90% CI: 47.8%-48.6%) win rate for white (49K Lichess games). Draw rate is 4.9%.
In Rapid games, the Four Knights Game: Glek System has a 46.4% (90% CI: 45.9%-46.9%) win rate for white (27K Lichess games). Draw rate is 4.8%.
In Classical games, the Four Knights Game: Glek System has a 45.8% (90% CI: 43.4%-48.2%) win rate for white (1.1K Lichess games). Draw rate is 5.3%.
The Four Knights Game: Glek System is statistically balanced with a 47.9% (90% CI: 47.6%-48.1%) win rate across all ratings. It performs best at 2200-2499 Elo. Your results depend on your rating, time control, and how well you know the typical plans.