Italian Game: Two Knights Defense, Max Lange Attack

White Gambit

Source Lichess

Play This+26%
All Ratings
Minimum Advantage+25.5%

White wins at least 25.5% more often than loses

Rating TrendPeak: +28.8% at 2500+
Win%61.6%
Games306K
Breakpoint (Overall)Never
6.e5
Italian Game: Two Knights Defense, Max Lange AttackWhite Gambit
Rating
Time Control

Does Italian Game: Two Knights Defense, Max Lange Attack work for White at All Ratings?

Snapshot

At All Ratings, Italian Game: Two Knights Defense, Max Lange Attack gives White a +25.5% minimum advantage (90% confidence). This gambit is effective.

RatingMin AdvWhite WinDrawWhite LossGames
0-999+20.5%60.6%2.0%37.5%3.8K
1000-1199+26.6%63.2%1.6%35.2%12K
1200-1399+24.5%61.9%1.6%36.5%26K
1400-1599+25.2%62.0%2.0%36.0%44K
1600-1799+23.1%60.7%2.3%37.0%68K
1800-1999+25.5%61.7%2.7%35.6%79K
2000-2199+26.3%61.9%3.3%34.9%50K
2200-2499+26.3%62.0%3.5%34.6%21K
2500++28.8%63.7%4.1%32.1%3.3K
Full Opening StatsSee rating/time-control breakdowns for White on the opening stats page
Analyze Italian Game: Two Knights Defense, Max Lange Attack PositionsGet move-by-move win rates with the TrueElo analyzer

Frequently Asked Questions

Is the Italian Game: Two Knights Defense, Max Lange Attack sound?

The Italian Game: Two Knights Defense, Max Lange Attack has no overall breakpoint in Lichess data, meaning White wins more than loses even at the highest rating brackets across all time controls. This is a statistically sound gambit at all levels analyzed.

What is the Italian Game: Two Knights Defense, Max Lange Attack win rate?

The Italian Game: Two Knights Defense, Max Lange Attack has a 61.6% (90% CI: 61.5%-61.8%) win rate for White overall, with a 2.5% draw rate and 35.8% loss rate. This is based on 306K games from Lichess.

What is the best rating to play the Italian Game: Two Knights Defense, Max Lange Attack?

The Italian Game: Two Knights Defense, Max Lange Attack performs best at 2500+, where White has a minimum advantage of +28.8%. This means we're 90% confident White wins at least 28.8 percentage points more than they lose at this rating.

Is the Italian Game: Two Knights Defense, Max Lange Attack better in blitz or rapid?

Classical (+29.8% edge) outperforms Bullet (+23.1% edge) by 6.7 percentage points. Faster time controls typically favor gambits because opponents have less time to find accurate defenses.

Does the Italian Game: Two Knights Defense, Max Lange Attack breakpoint vary by time control?

Yes, significantly. Breakpoints by time control: Bullet: Never, Blitz: Never, Rapid: Never, Classical: Never. "Never" means the gambit remains viable through all rating brackets in that time control. Faster time controls typically extend viability.

How sharp is the Italian Game: Two Knights Defense, Max Lange Attack?

The Italian Game: Two Knights Defense, Max Lange Attack is extremely sharp with only 2.5% draws—97.5% of games end decisively. This makes it an excellent choice when you need to play for a win rather than accept a draw.

Should I play the Italian Game: Two Knights Defense, Max Lange Attack?

The Italian Game: Two Knights Defense, Max Lange Attack is viable at all rating levels in Lichess data. White maintains a statistical edge throughout. It's an excellent choice if you enjoy sharp, initiative-based play.

How do I defend against the Italian Game: Two Knights Defense, Max Lange Attack?

The Italian Game: Two Knights Defense, Max Lange Attack is statistically challenging to defend at all levels. As Black, focus on quick development, early castling, and piece trades. Don't get greedy with extra material. Consider declining the gambit or finding a transposition if you're uncomfortable with sharp positions.

How reliable is the Italian Game: Two Knights Defense, Max Lange Attack data?

This analysis is based on 306K games from Lichess. All statistics include 90% confidence intervals. Generally, 300+ games provide statistically meaningful results. Rating-specific and time-control-specific breakdowns have their own sample sizes shown in the table above.