Clemenz Opening: Spike Lee Gambit

White Gambit

Source Lichess

Tough Sell-14%
All Ratings
Minimum Advantage-13.7%

White loses more often than wins at this level

Rating TrendPeak: -13.3% at 1000-1199
Win%41.9%
Games3.7K
Breakpoint (Overall)0-999
2.g4
Clemenz Opening: Spike Lee GambitWhite Gambit
Rating
Time Control

Does Clemenz Opening: Spike Lee Gambit work for White at All Ratings?

Snapshot

At All Ratings, Clemenz Opening: Spike Lee Gambit gives White a -13.7% minimum advantage (90% confidence). This gambit underperforms at this level.

RatingMin AdvWhite WinDrawWhite LossGames
0-999-18.0%40.2%8.5%51.4%572
1000-1199-13.3%45.4%4.5%50.1%363
1200-1399-14.9%43.4%6.8%49.8%361
1400-1599-21.4%40.6%6.1%53.3%352
1600-1799-16.3%44.0%3.7%52.2%413
1800-1999-19.4%41.9%4.2%53.9%482
2000-2199-25.7%39.0%3.4%57.6%513
2200-2499-16.1%43.1%4.7%52.2%536
2500+-32.3%39.4%2.5%58.1%137
Full Opening StatsSee rating/time-control breakdowns for White on the opening stats page
Analyze Clemenz Opening: Spike Lee Gambit PositionsGet move-by-move win rates with the TrueElo analyzer

Frequently Asked Questions

Is the Clemenz Opening: Spike Lee Gambit sound?

The Clemenz Opening: Spike Lee Gambit breaks at 0-999 overall (all time controls)—the first rating bracket where White no longer statistically wins more than loses. Below this rating, the gambit is viable for White. Note: breakpoints vary by time control—use the filters above for specific data.

What is the Clemenz Opening: Spike Lee Gambit win rate?

The Clemenz Opening: Spike Lee Gambit has a 41.9% (90% CI: 40.6%-43.3%) win rate for White overall, with a 5.1% draw rate and 53.0% loss rate. This is based on 3.7K games from Lichess.

What is the best rating to play the Clemenz Opening: Spike Lee Gambit?

The Clemenz Opening: Spike Lee Gambit performs best at 1000-1199, where White has a minimum advantage of +-13.3%. This means we're 90% confident White wins at least -13.3 percentage points more than they lose at this rating.

Is the Clemenz Opening: Spike Lee Gambit better in blitz or rapid?

Blitz (+-14.7% edge) outperforms UltraBullet (+-27.8% edge) by 13.1 percentage points. Faster time controls typically favor gambits because opponents have less time to find accurate defenses.

Does the Clemenz Opening: Spike Lee Gambit breakpoint vary by time control?

Yes, significantly. Breakpoints by time control: Bullet: 0-999, Blitz: 0-999, Rapid: 0-999, Classical: Never. "Never" means the gambit remains viable through all rating brackets in that time control. Faster time controls typically extend viability.

How sharp is the Clemenz Opening: Spike Lee Gambit?

The Clemenz Opening: Spike Lee Gambit is very sharp with only 5.1% draws—94.9% of games end decisively. This makes it an excellent choice when you need to play for a win rather than accept a draw.

Should I play the Clemenz Opening: Spike Lee Gambit?

If you're below 0-999 overall, the Clemenz Opening: Spike Lee Gambit is statistically favorable for White. Above that rating, opponents defend better and the gambit's edge disappears. Consider your typical opponents' level and the time control—faster games extend the gambit's viability.

How do I defend against the Clemenz Opening: Spike Lee Gambit?

As Black, the Clemenz Opening: Spike Lee Gambit becomes easier to defend at 0-999 and above. Key principles: accept the material but develop quickly, castle early, trade pieces to reduce attacking potential, and return material at the right moment to neutralize the initiative. In faster time controls, the gambit is harder to defend—consider declining or transposing if you're not prepared.

How reliable is the Clemenz Opening: Spike Lee Gambit data?

This analysis is based on 3.7K games from Lichess. All statistics include 90% confidence intervals. Generally, 300+ games provide statistically meaningful results. Rating-specific and time-control-specific breakdowns have their own sample sizes shown in the table above.