Colle System

2 variations · 10K games from Lichess · Updated January 2026

Key Finding

Colle System is balanced for White at 48.7% expected score.

This opening produces roughly even results, with outcomes depending more on middlegame play than opening choice.

You play
Tough Sell
Rating
Time
White Expected Score0.0%Range (90% confident): 47.9% – 49.5%Aggregated from 2 variations
0%48.7%100%
Range (90% confident): 47.9% – 49.5%
ContextOverall · n=10K
Outcome Distribution
46.5%4.4%49.1%
Win
Draw
Loss
No position data
Colle System
Variations2
Games (Context)10K
Avg Length37 moves
Draw Rate4.4%

What Should I Play?

Player-controlled continuations for White · Overall · limited data

No continuation list is available for this context yet (needs more games).

Continuations show the most common variations from this opening. Higher expected scores indicate better statistical outcomes, but familiarity and playstyle matter too.

What is the Colle System expected score for White?

Snapshot

Overall, the Colle System family has a 48.7% expected score for White (we're 90% confident it's between 47.9% and 49.5%), aggregated from 2 variations and 10K Lichess games.

White Win% by Rating

Improves with rating: 46% → 51%

0
1000
1200
1400
1600
1800
2000
2200
2500+

  • 0-999: 45.6% win rate (107 games)
  • 1000-1199: 43.4% win rate (290 games)
  • 1200-1399: 45.9% win rate (733 games)
  • 1400-1599: 44.3% win rate (1,424 games)
  • 1600-1799: 43.8% win rate (2,231 games)
  • 1800-1999: 46.4% win rate (2,485 games)
  • 2000-2199: 48.4% win rate (1,352 games)
  • 2200-2499: 52.9% win rate (1,045 games)
  • 2500+: 50.6% win rate (357 games)

White Win% by Time Control

Best in UltraBullet (56%), worst in Classical (44%)

UltraBullet
Bullet
Blitz
Rapid
Classical

  • UltraBullet: 55.6% win rate (12 games)
  • Bullet: 47.8% win rate (4,856 games)
  • Blitz: 45.1% win rate (4,350 games)
  • Rapid: 46.3% win rate (788 games)
  • Classical: 43.6% win rate (18 games)

Rating vs Time Control Matrix

Click cells to filter · White expected scores

White% by Rating × Time Control

Click any cell to filter. Green = above 50%, Red = below 50%.

RatingUBBulleBlitzRapidClass
0-999
1000-1199
1200-1399
1400-1599
1600-1799
1800-1999
2000-2199
2200-2499
2500+

Expected score matrix by rating bracket and time control

  • 0-999 rating, Bullet: 39.3% expected score (31 games)
  • 0-999 rating, Blitz: 55.2% expected score (66 games)
  • 0-999 rating, Rapid: 23.9% expected score (10 games)
  • 1000-1199 rating, Bullet: 44.3% expected score (147 games)
  • 1000-1199 rating, Blitz: 46.4% expected score (124 games)
  • 1000-1199 rating, Rapid: 42.4% expected score (18 games)
  • 1000-1199 rating, Classical: 30.0% expected score (1 games)
  • 1200-1399 rating, UltraBullet: 30.0% expected score (1 games)
  • 1200-1399 rating, Bullet: 46.0% expected score (320 games)
  • 1200-1399 rating, Blitz: 48.2% expected score (349 games)
  • 1200-1399 rating, Rapid: 54.8% expected score (62 games)
  • 1200-1399 rating, Classical: 30.0% expected score (1 games)
  • 1400-1599 rating, UltraBullet: 50.0% expected score (2 games)
  • 1400-1599 rating, Bullet: 45.3% expected score (543 games)
  • 1400-1599 rating, Blitz: 46.3% expected score (715 games)
  • 1400-1599 rating, Rapid: 47.0% expected score (162 games)
  • 1400-1599 rating, Classical: 50.0% expected score (2 games)
  • 1600-1799 rating, UltraBullet: 61.2% expected score (3 games)
  • 1600-1799 rating, Bullet: 45.9% expected score (781 games)
  • 1600-1799 rating, Blitz: 46.1% expected score (1,169 games)
  • 1600-1799 rating, Rapid: 47.8% expected score (272 games)
  • 1600-1799 rating, Classical: 63.4% expected score (6 games)
  • 1800-1999 rating, UltraBullet: 73.1% expected score (5 games)
  • 1800-1999 rating, Bullet: 49.7% expected score (1,168 games)
  • 1800-1999 rating, Blitz: 46.2% expected score (1,098 games)
  • 1800-1999 rating, Rapid: 54.1% expected score (209 games)
  • 1800-1999 rating, Classical: 65.4% expected score (5 games)
  • 2000-2199 rating, UltraBullet: 30.0% expected score (1 games)
  • 2000-2199 rating, Bullet: 48.8% expected score (839 games)
  • 2000-2199 rating, Blitz: 54.4% expected score (469 games)
  • 2000-2199 rating, Rapid: 40.6% expected score (41 games)
  • 2000-2199 rating, Classical: 21.5% expected score (2 games)
  • 2200-2499 rating, Bullet: 57.2% expected score (745 games)
  • 2200-2499 rating, Blitz: 52.1% expected score (287 games)
  • 2200-2499 rating, Rapid: 53.7% expected score (12 games)
  • 2200-2499 rating, Classical: 50.0% expected score (1 games)
  • 2500+ rating, Bullet: 53.5% expected score (282 games)
  • 2500+ rating, Blitz: 55.4% expected score (73 games)
  • 2500+ rating, Rapid: 50.0% expected score (2 games)

Matrix view reveals how performance varies across rating brackets and time controls. Green indicates favorable, red indicates challenging contexts.

Variations (2)

Frequently Asked Questions

What is the Colle System win rate?

The Colle System family has a 46.5% (90% CI: 45.7%-47.3%) win rate for white, aggregated from 2 variations and 10K rated games from Lichess.

How many Colle System variations are there?

This analysis covers 2 Colle System variations with sufficient game data. Each variation has its own statistics page with detailed win rates by rating and time control.

At what rating does the Colle System perform best?

The Colle System family performs best at 2200-2499 Elo with a 52.9% win rate for white (1.0K games). Performance may vary by specific variation.

Is the Colle System better in blitz or rapid?

Bullet (47.8%) outperforms Rapid (46.3%) by 1.5% across all Colle System variations.

How sharp is the Colle System?

Colle System games are 95.6% decisive (non-draws), with an average length of 37 moves. Sharpness varies by specific variation.

Is the Colle System a good opening family?

The Colle System family is slightly favors black overall with a 46.5% (90% CI: 45.7%-47.3%) aggregated win rate. However, win rates vary significantly between the 2 variations—explore individual lines to find the best fit for your style.