Torre Attack
6 variations · 1.9M games from Lichess · Updated January 2026
White expected score · Overall
51.9%
the worst score you would still get, 90% confident. Its best is the same figure — the band is too tight to plot.
Measured over 1.9M games at this level and clock.
Roughly even — the middlegame decides more than this opening choice does.
Outcomes for White
Draw 4.9 · Score = win + ½ of the draws · 1.9M games
- Rank among the families White can choose here
- not ranked — under 500 games here
- Games in this context
- 1.9M
- Best context
- 60.6% at 2200-2499 UltraBullet
- Worst context
- 44.5% at 1400-1599 Classical
- Variations measured
- 6
- Average game length
- 37 moves
Best and worst are the strongest and weakest squares with at least 500 games behind them. The table further down shows every square, including thinner ones.
What to play from here
White · OverallThese are the moves players actually choose from here, ranked by how they score. A higher score is a better bet on the numbers alone — familiarity and playstyle still matter.
Where it holds · White score by rating × clock
Green is clearly ahead for White, grey is around even, red is behind. Tap a cell to measure there, and again to clear. It gets better as the rating rises: 46.5% at 0-999, 56.9% at 2500+.
| Rating | UB | Bulle | Blitz | Rapid | Class |
|---|---|---|---|---|---|
| 0-999 | |||||
| 1000-1199 | |||||
| 1200-1399 | |||||
| 1400-1599 | |||||
| 1600-1799 | |||||
| 1800-1999 | |||||
| 2000-2199 | |||||
| 2200-2499 | |||||
| 2500+ |
Expected score matrix by rating bracket and time control
- 0-999 rating, UltraBullet: 46.0% expected score (11 games)
- 0-999 rating, Bullet: 46.7% expected score (5,343 games)
- 0-999 rating, Blitz: 47.8% expected score (9,142 games)
- 0-999 rating, Rapid: 48.3% expected score (3,897 games)
- 0-999 rating, Classical: 43.6% expected score (37 games)
- 1000-1199 rating, UltraBullet: 42.3% expected score (257 games)
- 1000-1199 rating, Bullet: 49.8% expected score (15,394 games)
- 1000-1199 rating, Blitz: 50.6% expected score (20,168 games)
- 1000-1199 rating, Rapid: 49.4% expected score (6,406 games)
- 1000-1199 rating, Classical: 52.0% expected score (149 games)
- 1200-1399 rating, UltraBullet: 45.8% expected score (535 games)
- 1200-1399 rating, Bullet: 50.2% expected score (34,625 games)
- 1200-1399 rating, Blitz: 51.1% expected score (45,160 games)
- 1200-1399 rating, Rapid: 49.9% expected score (12,501 games)
- 1200-1399 rating, Classical: 44.4% expected score (418 games)
- 1400-1599 rating, UltraBullet: 49.2% expected score (2,394 games)
- 1400-1599 rating, Bullet: 50.6% expected score (71,235 games)
- 1400-1599 rating, Blitz: 51.0% expected score (82,600 games)
- 1400-1599 rating, Rapid: 50.4% expected score (21,312 games)
- 1400-1599 rating, Classical: 44.5% expected score (1,068 games)
- 1600-1799 rating, UltraBullet: 51.6% expected score (4,157 games)
- 1600-1799 rating, Bullet: 50.6% expected score (111,172 games)
- 1600-1799 rating, Blitz: 51.4% expected score (137,931 games)
- 1600-1799 rating, Rapid: 50.6% expected score (27,825 games)
- 1600-1799 rating, Classical: 49.2% expected score (1,448 games)
- 1800-1999 rating, UltraBullet: 54.6% expected score (5,791 games)
- 1800-1999 rating, Bullet: 51.1% expected score (156,359 games)
- 1800-1999 rating, Blitz: 51.9% expected score (202,594 games)
- 1800-1999 rating, Rapid: 51.7% expected score (30,190 games)
- 1800-1999 rating, Classical: 49.2% expected score (1,449 games)
- 2000-2199 rating, UltraBullet: 56.1% expected score (3,506 games)
- 2000-2199 rating, Bullet: 51.7% expected score (193,144 games)
- 2000-2199 rating, Blitz: 52.8% expected score (212,035 games)
- 2000-2199 rating, Rapid: 52.9% expected score (23,438 games)
- 2000-2199 rating, Classical: 56.6% expected score (750 games)
- 2200-2499 rating, UltraBullet: 60.6% expected score (558 games)
- 2200-2499 rating, Bullet: 52.5% expected score (184,978 games)
- 2200-2499 rating, Blitz: 54.0% expected score (134,487 games)
- 2200-2499 rating, Rapid: 55.3% expected score (9,605 games)
- 2200-2499 rating, Classical: 61.6% expected score (245 games)
- 2500+ rating, UltraBullet: 60.4% expected score (13 games)
- 2500+ rating, Bullet: 53.4% expected score (61,738 games)
- 2500+ rating, Blitz: 56.5% expected score (18,820 games)
- 2500+ rating, Rapid: 59.8% expected score (584 games)
- 2500+ rating, Classical: 54.3% expected score (22 games)
6 variations · ranked by floor
Floor — the worst score you would still get, 90% confident.
Methodology
Across every rating and clock, the Torre Attack family scores 51.9% for White — we are 90% confident the real figure is between 51.8% and 51.9% — from 1.9M Lichess games across 6 variations. Win rate, draw rate and loss rate come from games played December 2023 to November 2025.
How the figures are made
- Whose games these are
- 1.9M+ rated games played on Lichess (2023-12 to 2025-11). The games are Lichess’s and free for anyone to use. What is ours is the reading of them. Last rebuilt January 2026.
- Which games we count
- Rated games only — nothing casual.
- Both players within 200 rating points of each other. A mismatch tells you about the gap, not about the opening.
- At least 2 moves played.
- A game is filed under White’s rating.
- Why every number comes with a range
- A number off a few hundred games is a guess. The same number off millions is a fact. The range is what tells them apart, and it is what the lists rank on — so an opening cannot reach the top on a lucky run of forty games. The more games behind a figure, the narrower its range.
- How much we need before we say anything
- An opening page needs 100 games. A gambit needs 50 games at a rating before we will say whether it pays there. The chaos and trap lists need 500 games overall and 250 games at one rating or clock.
Frequently Asked Questions
What is the Torre Attack win rate?
Across the Torre Attack's 6 variations, White wins 49.4%, draws 4.9% and loses 45.7%. Counting a draw as half a point, that is an Expected Score of 51.9%. It rests on 1.9M rated games from Lichess.
How many Torre Attack variations are there?
6 Torre Attack variations have a page of their own, each broken down by rating and by clock.
At what rating does the Torre Attack perform best?
The Torre Attack family performs best for White at 2500+, with an Expected Score of 54.1% (81K games) and the highest Floor of any rating with enough games to read. Performance may vary by specific variation.
Is the Torre Attack better in blitz or rapid?
For White, the Torre Attack scores about the same in both: an Expected Score of 52.3% in Blitz (863K games) against 51.4% in Rapid (136K games).
How sharp is the Torre Attack?
Torre Attack games are 95.1% decisive (non-draws), with an average length of 37 moves. Sharpness varies by specific variation.
Is the Torre Attack a good opening family?
The Torre Attack family is about level overall. Across its games, White wins 49.4% and loses 45.7%. Results differ between its 6 variations, so open the one you play for its own figures.