Queen's Gambit Declined: Semi-Slav, Abrahams Variation

White Gambit

Source Lichess

Tough Sell-8%
All Ratings
Minimum Advantage-8.1%

White loses more often than wins at this level

Rating TrendPeak: +2.1% at 2500+
Win%43.5%
Games12K
Breakpoint (Overall)1400-1599
7...a5
Queen's Gambit Declined: Semi-Slav, Abrahams VariationWhite Gambit
Rating
Time Control

Does Queen's Gambit Declined: Semi-Slav, Abrahams Variation work for White at All Ratings?

Snapshot

At All Ratings, Queen's Gambit Declined: Semi-Slav, Abrahams Variation gives White a -8.1% minimum advantage (90% confidence). This gambit underperforms at this level.

RatingMin AdvWhite WinDrawWhite LossGames
1400-1599-36.4%35.7%13.0%51.3%56
1600-1799-25.9%41.2%2.5%56.3%218
1800-1999-18.6%41.3%4.4%54.3%828
2000-2199-13.9%42.0%5.1%52.9%3.1K
2200-2499-8.8%43.6%6.1%50.3%5.6K
2500++2.1%47.3%11.4%41.2%1.7K
Full Opening StatsSee rating/time-control breakdowns for White on the opening stats page
Analyze Queen's Gambit Declined: Semi-Slav, Abrahams Variation PositionsGet move-by-move win rates with the TrueElo analyzer

Frequently Asked Questions

Is the Queen's Gambit Declined: Semi-Slav, Abrahams Variation sound?

The Queen's Gambit Declined: Semi-Slav, Abrahams Variation breaks at 1400-1599 overall (all time controls)—the first rating bracket where White no longer statistically wins more than loses. Below this rating, the gambit is viable for White. Note: breakpoints vary by time control—use the filters above for specific data.

What is the Queen's Gambit Declined: Semi-Slav, Abrahams Variation win rate?

The Queen's Gambit Declined: Semi-Slav, Abrahams Variation has a 43.5% (90% CI: 42.7%-44.3%) win rate for White overall, with a 6.4% draw rate and 50.1% loss rate. This is based on 12K games from Lichess.

What is the best rating to play the Queen's Gambit Declined: Semi-Slav, Abrahams Variation?

The Queen's Gambit Declined: Semi-Slav, Abrahams Variation performs best at 2500+, where White has a minimum advantage of +2.1%. This means we're 90% confident White wins at least 2.1 percentage points more than they lose at this rating.

Is the Queen's Gambit Declined: Semi-Slav, Abrahams Variation better in blitz or rapid?

Classical (+4.4% edge) outperforms Rapid (+-15.8% edge) by 20.2 percentage points. Faster time controls typically favor gambits because opponents have less time to find accurate defenses.

Does the Queen's Gambit Declined: Semi-Slav, Abrahams Variation breakpoint vary by time control?

Yes, significantly. Breakpoints by time control: Bullet: 1600-1799, Blitz: 1600-1799, Rapid: 1800-1999, Classical: Never. "Never" means the gambit remains viable through all rating brackets in that time control. Faster time controls typically extend viability.

How sharp is the Queen's Gambit Declined: Semi-Slav, Abrahams Variation?

The Queen's Gambit Declined: Semi-Slav, Abrahams Variation is very sharp with only 6.4% draws—93.6% of games end decisively. This makes it an excellent choice when you need to play for a win rather than accept a draw.

Should I play the Queen's Gambit Declined: Semi-Slav, Abrahams Variation?

If you're below 1400-1599 overall, the Queen's Gambit Declined: Semi-Slav, Abrahams Variation is statistically favorable for White. Above that rating, opponents defend better and the gambit's edge disappears. Consider your typical opponents' level and the time control—faster games extend the gambit's viability.

How do I defend against the Queen's Gambit Declined: Semi-Slav, Abrahams Variation?

As Black, the Queen's Gambit Declined: Semi-Slav, Abrahams Variation becomes easier to defend at 1400-1599 and above. Key principles: accept the material but develop quickly, castle early, trade pieces to reduce attacking potential, and return material at the right moment to neutralize the initiative. In faster time controls, the gambit is harder to defend—consider declining or transposing if you're not prepared.

How reliable is the Queen's Gambit Declined: Semi-Slav, Abrahams Variation data?

This analysis is based on 12K games from Lichess. All statistics include 90% confidence intervals. Generally, 300+ games provide statistically meaningful results. Rating-specific and time-control-specific breakdowns have their own sample sizes shown in the table above.