King's Gambit Accepted: Double Muzio Gambit

White Gambit

Source Lichess

Play This+24%
All Ratings
Minimum Advantage+24.1%

White wins at least 24.1% more often than loses

Rating TrendPeak: +29.7% at 1600-1799
Win%61.9%
Games9.7K
Breakpoint (Overall)Never
8.Bxf7+
King's Gambit Accepted: Double Muzio GambitWhite Gambit
Rating
Time Control

Does King's Gambit Accepted: Double Muzio Gambit work for White at All Ratings?

Snapshot

At All Ratings, King's Gambit Accepted: Double Muzio Gambit gives White a +24.1% minimum advantage (90% confidence). This gambit is effective.

RatingMin AdvWhite WinDrawWhite LossGames
1200-1399+21.6%69.9%0.8%29.3%65
1400-1599+13.3%60.3%1.7%38.0%316
1600-1799+29.7%66.1%1.3%32.6%1.6K
1800-1999+26.2%63.4%1.8%34.8%4.3K
2000-2199+16.8%58.9%2.2%38.9%2.7K
2200-2499+7.6%55.8%2.2%42.0%707
Full Opening StatsSee rating/time-control breakdowns for White on the opening stats page
Analyze King's Gambit Accepted: Double Muzio Gambit PositionsGet move-by-move win rates with the TrueElo analyzer

Frequently Asked Questions

Is the King's Gambit Accepted: Double Muzio Gambit sound?

The King's Gambit Accepted: Double Muzio Gambit has no overall breakpoint in Lichess data, meaning White wins more than loses even at the highest rating brackets across all time controls. This is a statistically sound gambit at all levels analyzed.

What is the King's Gambit Accepted: Double Muzio Gambit win rate?

The King's Gambit Accepted: Double Muzio Gambit has a 61.9% (90% CI: 61.1%-62.8%) win rate for White overall, with a 1.8% draw rate and 36.2% loss rate. This is based on 9.7K games from Lichess.

What is the best rating to play the King's Gambit Accepted: Double Muzio Gambit?

The King's Gambit Accepted: Double Muzio Gambit performs best at 1600-1799, where White has a minimum advantage of +29.7%. This means we're 90% confident White wins at least 29.7 percentage points more than they lose at this rating.

Is the King's Gambit Accepted: Double Muzio Gambit better in blitz or rapid?

Bullet (+32.1% edge) outperforms Rapid (+3.5% edge) by 28.6 percentage points. Faster time controls typically favor gambits because opponents have less time to find accurate defenses.

Does the King's Gambit Accepted: Double Muzio Gambit breakpoint vary by time control?

Yes, significantly. Breakpoints by time control: Bullet: Never, Blitz: Never, Rapid: 1600-1799, Classical: Never. "Never" means the gambit remains viable through all rating brackets in that time control. Faster time controls typically extend viability.

How sharp is the King's Gambit Accepted: Double Muzio Gambit?

The King's Gambit Accepted: Double Muzio Gambit is extremely sharp with only 1.8% draws—98.2% of games end decisively. This makes it an excellent choice when you need to play for a win rather than accept a draw.

Should I play the King's Gambit Accepted: Double Muzio Gambit?

The King's Gambit Accepted: Double Muzio Gambit is viable at all rating levels in Lichess data. White maintains a statistical edge throughout. It's an excellent choice if you enjoy sharp, initiative-based play.

How do I defend against the King's Gambit Accepted: Double Muzio Gambit?

The King's Gambit Accepted: Double Muzio Gambit is statistically challenging to defend at all levels. As Black, focus on quick development, early castling, and piece trades. Don't get greedy with extra material. Consider declining the gambit or finding a transposition if you're uncomfortable with sharp positions.

How reliable is the King's Gambit Accepted: Double Muzio Gambit data?

This analysis is based on 9.7K games from Lichess. All statistics include 90% confidence intervals. Generally, 300+ games provide statistically meaningful results. Rating-specific and time-control-specific breakdowns have their own sample sizes shown in the table above.