Center Game: Halasz-McDonnell Gambit

White Gambit

Source Lichess

Play This+5%
All Ratings
Minimum Advantage+4.8%

White wins at least 4.8% more often than loses

Rating TrendPeak: +6.0% at 1400-1599
Win%51.1%
Games708K
Breakpoint (Overall)0-999
3.f4
Center Game: Halasz-McDonnell GambitWhite Gambit
Rating
Time Control

Does Center Game: Halasz-McDonnell Gambit work for White at All Ratings?

Snapshot

At All Ratings, Center Game: Halasz-McDonnell Gambit gives White a +4.8% minimum advantage (90% confidence). This gambit is effective.

RatingMin AdvWhite WinDrawWhite LossGames
0-999-0.7%48.9%2.9%48.2%14K
1000-1199+4.7%51.6%2.3%46.1%33K
1200-1399+5.1%51.7%2.3%46.0%74K
1400-1599+6.0%52.0%2.4%45.6%145K
1600-1799+5.0%51.3%2.8%45.9%212K
1800-1999+4.0%50.6%3.2%46.2%161K
2000-2199+2.2%49.7%3.6%46.7%57K
2200-2499-3.3%47.4%3.5%49.1%11K
2500+-9.3%47.3%4.3%48.5%408
Full Opening StatsSee rating/time-control breakdowns for White on the opening stats page
Analyze Center Game: Halasz-McDonnell Gambit PositionsGet move-by-move win rates with the TrueElo analyzer

Frequently Asked Questions

Is the Center Game: Halasz-McDonnell Gambit sound?

The Center Game: Halasz-McDonnell Gambit breaks at 0-999 overall (all time controls)—the first rating bracket where White no longer statistically wins more than loses. Below this rating, the gambit is viable for White. Note: breakpoints vary by time control—use the filters above for specific data.

What is the Center Game: Halasz-McDonnell Gambit win rate?

The Center Game: Halasz-McDonnell Gambit has a 51.1% (90% CI: 51.0%-51.2%) win rate for White overall, with a 2.8% draw rate and 46.1% loss rate. This is based on 708K games from Lichess.

What is the best rating to play the Center Game: Halasz-McDonnell Gambit?

The Center Game: Halasz-McDonnell Gambit performs best at 1400-1599, where White has a minimum advantage of +6.0%. This means we're 90% confident White wins at least 6.0 percentage points more than they lose at this rating.

Is the Center Game: Halasz-McDonnell Gambit better in blitz or rapid?

UltraBullet (+11.3% edge) outperforms Classical (+0.7% edge) by 10.6 percentage points. Faster time controls typically favor gambits because opponents have less time to find accurate defenses.

Does the Center Game: Halasz-McDonnell Gambit breakpoint vary by time control?

Yes, significantly. Breakpoints by time control: Bullet: 2200-2499, Blitz: 0-999, Rapid: 0-999, Classical: 1000-1199. "Never" means the gambit remains viable through all rating brackets in that time control. Faster time controls typically extend viability.

How sharp is the Center Game: Halasz-McDonnell Gambit?

The Center Game: Halasz-McDonnell Gambit is extremely sharp with only 2.8% draws—97.2% of games end decisively. This makes it an excellent choice when you need to play for a win rather than accept a draw.

Should I play the Center Game: Halasz-McDonnell Gambit?

If you're below 0-999 overall, the Center Game: Halasz-McDonnell Gambit is statistically favorable for White. Above that rating, opponents defend better and the gambit's edge disappears. Consider your typical opponents' level and the time control—faster games extend the gambit's viability.

How do I defend against the Center Game: Halasz-McDonnell Gambit?

As Black, the Center Game: Halasz-McDonnell Gambit becomes easier to defend at 0-999 and above. Key principles: accept the material but develop quickly, castle early, trade pieces to reduce attacking potential, and return material at the right moment to neutralize the initiative. In faster time controls, the gambit is harder to defend—consider declining or transposing if you're not prepared.

How reliable is the Center Game: Halasz-McDonnell Gambit data?

This analysis is based on 708K games from Lichess. All statistics include 90% confidence intervals. Generally, 300+ games provide statistically meaningful results. Rating-specific and time-control-specific breakdowns have their own sample sizes shown in the table above.