Italian Game: Evans Gambit, Alapin-Steinitz Variation

White Gambit

Source Lichess

Tough Sell-13%
All Ratings
Minimum Advantage-12.7%

White loses more often than wins at this level

Rating TrendPeak: -13.7% at 2200-2499
Win%43.0%
Games9.1K
Breakpoint (Overall)1000-1199
7...Bg4
Italian Game: Evans Gambit, Alapin-Steinitz VariationWhite Gambit
Rating
Time Control

Does Italian Game: Evans Gambit, Alapin-Steinitz Variation work for White at All Ratings?

Snapshot

At All Ratings, Italian Game: Evans Gambit, Alapin-Steinitz Variation gives White a -12.7% minimum advantage (90% confidence). This gambit underperforms at this level.

RatingMin AdvWhite WinDrawWhite LossGames
1000-1199-15.2%48.2%1.6%50.2%151
1200-1399-16.1%45.3%1.0%53.7%459
1400-1599-16.5%42.8%3.0%54.2%1.0K
1600-1799-15.3%42.8%2.9%54.3%2.0K
1800-1999-15.2%42.6%2.8%54.6%2.5K
2000-2199-15.4%42.4%3.5%54.1%1.9K
2200-2499-13.7%43.2%5.1%51.6%985
2500+-24.7%43.2%6.5%50.3%83
Full Opening StatsSee rating/time-control breakdowns for White on the opening stats page
Analyze Italian Game: Evans Gambit, Alapin-Steinitz Variation PositionsGet move-by-move win rates with the TrueElo analyzer

Frequently Asked Questions

Is the Italian Game: Evans Gambit, Alapin-Steinitz Variation sound?

The Italian Game: Evans Gambit, Alapin-Steinitz Variation breaks at 1000-1199 overall (all time controls)—the first rating bracket where White no longer statistically wins more than loses. Below this rating, the gambit is viable for White. Note: breakpoints vary by time control—use the filters above for specific data.

What is the Italian Game: Evans Gambit, Alapin-Steinitz Variation win rate?

The Italian Game: Evans Gambit, Alapin-Steinitz Variation has a 43.0% (90% CI: 42.1%-43.8%) win rate for White overall, with a 3.1% draw rate and 53.9% loss rate. This is based on 9.1K games from Lichess.

What is the best rating to play the Italian Game: Evans Gambit, Alapin-Steinitz Variation?

The Italian Game: Evans Gambit, Alapin-Steinitz Variation performs best at 2200-2499, where White has a minimum advantage of +-13.7%. This means we're 90% confident White wins at least -13.7 percentage points more than they lose at this rating.

Is the Italian Game: Evans Gambit, Alapin-Steinitz Variation better in blitz or rapid?

Blitz (+-12.9% edge) outperforms Classical (+-35.4% edge) by 22.5 percentage points. Faster time controls typically favor gambits because opponents have less time to find accurate defenses.

Does the Italian Game: Evans Gambit, Alapin-Steinitz Variation breakpoint vary by time control?

Yes, significantly. Breakpoints by time control: Bullet: 1200-1399, Blitz: 1000-1199, Rapid: 1200-1399, Classical: Never. "Never" means the gambit remains viable through all rating brackets in that time control. Faster time controls typically extend viability.

How sharp is the Italian Game: Evans Gambit, Alapin-Steinitz Variation?

The Italian Game: Evans Gambit, Alapin-Steinitz Variation is extremely sharp with only 3.1% draws—96.9% of games end decisively. This makes it an excellent choice when you need to play for a win rather than accept a draw.

Should I play the Italian Game: Evans Gambit, Alapin-Steinitz Variation?

If you're below 1000-1199 overall, the Italian Game: Evans Gambit, Alapin-Steinitz Variation is statistically favorable for White. Above that rating, opponents defend better and the gambit's edge disappears. Consider your typical opponents' level and the time control—faster games extend the gambit's viability.

How do I defend against the Italian Game: Evans Gambit, Alapin-Steinitz Variation?

As Black, the Italian Game: Evans Gambit, Alapin-Steinitz Variation becomes easier to defend at 1000-1199 and above. Key principles: accept the material but develop quickly, castle early, trade pieces to reduce attacking potential, and return material at the right moment to neutralize the initiative. In faster time controls, the gambit is harder to defend—consider declining or transposing if you're not prepared.

How reliable is the Italian Game: Evans Gambit, Alapin-Steinitz Variation data?

This analysis is based on 9.1K games from Lichess. All statistics include 90% confidence intervals. Generally, 300+ games provide statistically meaningful results. Rating-specific and time-control-specific breakdowns have their own sample sizes shown in the table above.